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feat/chris
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feat/chris
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750f1100a6 |
@@ -6,33 +6,33 @@ def name():
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return 'Christmas Lights'
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class ChristmasLights(Program):
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def run(self, args: [] = None):
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# Configuration
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wait_ms = 0 # Speed of the animation
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# Define classic festive colors
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def christmas_pattern(self, offset, segment_length=2):
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RED = Color(255, 0, 0)
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GREEN = Color(0, 255, 0)
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WARM_WHITE = Color(200, 180, 60) # A golden-ish warm white
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WARM_WHITE = Color(200, 180, 60)
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colors = [RED, GREEN, WARM_WHITE]
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# This determines how many pixels of the same color are next to each other
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group_size = 2
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totalLength = self._lm.count_pixels()
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offset = 0
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while self.get_loop().status():
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num_pixels = self._lm.count_pixels()
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for i in range(num_pixels):
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# Calculate which color index to use based on pixel position and current offset
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# This creates the "moving" effect
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color_index = ((i + offset) // group_size) % len(colors)
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for i in range(totalLength):
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color_index = ((i + offset) // segment_length) % len(colors)
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self._lm.set_pixel_color(i, colors[color_index])
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self._lm.show()
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return len(colors) * segment_length
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# Increment offset to move the lights
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offset = (offset + 1) % (len(colors) * group_size)
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def run(self, args=None):
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# Fsr the application in the run file is different from
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# the configuration in the Program and ProgramLoading files
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loop = args.get("loop", False) if args else False
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offset = 0
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segment_length = 2
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while self.get_loop().status():
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self._lm.get_tempo().wait()
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time.sleep(wait_ms / 1000.0)
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cycle_limit = self.christmas_pattern(offset, segment_length)
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offset = (offset + 1) % cycle_limit
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if not loop:
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break
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