forked from sass/tipibot
Make exp gains less grindy
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@@ -317,16 +317,16 @@ LEVEL_ROLES: list[tuple[int, str]] = [
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def get_level(exp: int) -> int:
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def get_level(exp: int) -> int:
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"""Level = max(1, floor(sqrt(exp/10))).
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"""Level = max(1, floor(sqrt(exp/6))).
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Level 5 @ 250 EXP, 10 @ 1000, 20 @ 4000, 30 @ 9000."""
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Level 5 @ 150 EXP, 10 @ 600, 20 @ 2400, 30 @ 5400."""
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return max(1, int(math.sqrt(max(0, exp) / 10)))
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return max(1, int(math.sqrt(max(0, exp) / 6)))
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def exp_for_level(level: int) -> int:
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def exp_for_level(level: int) -> int:
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"""Minimum cumulative EXP to reach this level."""
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"""Minimum cumulative EXP to reach this level. level^2 * 6."""
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if level <= 1:
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if level <= 1:
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return 0
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return 0
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return level * level * 10
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return level * level * 6
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def level_role_name(level: int) -> str:
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def level_role_name(level: int) -> str:
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