forked from sass/tipibot
Refator eco code. Split into modules
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@@ -7,6 +7,7 @@ Format each version with a `## ` header (e.g. `## v0.1.0 — 2026-05-03`).
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- Added `/quests` — daily and weekly quests with a "claim rewards" button. Three daily quests refresh every day and two weekly quests refresh every week; every player gets their own personal set that rotates over time. Complete objectives like working, fishing, wagering, or pulling off crimes to earn TipiCOIN and EXP.
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- Fixed concurrent commands being able to overwrite each other's balance changes — every economy action now runs under a per-user lock, and house payouts use atomic database increments
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- Fixed the maintenance pause and channel restrictions never actually being enforced — the global command check was registered incorrectly and silently did nothing (command logging was also affected)
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## v0.1.0 — 2026-05-03
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