Buy tickets (200 coins each, max 100/draw); one winner is drawn daily at 21:00
Tallinn time weighted by ticket count and credited the whole pot. Coin-conserving
by design: each ticket's cost is deducted at purchase and the winner is minted
exactly the sum of all ticket spend - no shared pot record, so no cross-period
race. Ticket state lives per-user keyed by draw period (full scan only at draw
time and for the pot view).
- New lottery.py: TICKET_COST/MAX_TICKETS/DRAW_HOUR, pure period_for, and
do_buy_ticket / get_lottery_state / do_lottery_draw. New lottery_tickets +
lottery_period schema fields (period added to _TEXT_FIELDS).
- /lottery [kogus] command (view or buy) with full failure handling.
- Scheduled lottery_draw_daily loop in bot.py (both profiles; each draws its own
collection), announcing to the optional LOTTERY_CHANNEL_ID (config + .env).
14 tests: period boundary, buy/accumulate/reset/caps/guards, pot state, draw
payout with coin conservation, and the more-tickets-wins-more weighting.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013VbAVsrZuYesea99mPMmPT
Three robustness/perf fixes from the review:
1. db_error UX: economy core returns {"ok": False, "reason": "db_error"} on a
PocketBase outage, but no handler expected it - deferred commands hung on
"thinking..." and others showed a misleading "you're broke". Added a shared
reply_db_error helper (commands/_replies.py) + S.ERR["db_error"], and wired a
db_error branch into every handler that can receive it (daily/work/beg/crime/
rob/give/buy/roulette/slots/blackjack/heist/fish/prestige/vanity/consumables/
request-funding). Also fixed a latent KeyError in vs-bot RPS that read
res["balance"] without checking res["ok"].
2. Deduped the item->cooldown mapping that was copied in do_daily/do_work/do_beg,
do_fish_start, _maybe_remind and _restore_reminders. Single source of truth:
store.ITEM_COOLDOWNS + effective_cooldown(cmd, items).
3. /leaderboard did six full-collection scans (one per tab). Added
get_all_leaderboards() which scans once and builds all six views in memory.
Tests: effective_cooldown cases, and get_all_leaderboards matches the individual
queries + scans the collection exactly once.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013VbAVsrZuYesea99mPMmPT
Multi-agent audit of the money-moving economy modules surfaced three
confirmed correctness bugs. All three are fixed here with regression tests.
heist (core/economy/heist.py):
- `house = await get_user(house.HOUSE_ID)` shadowed the imported `house`
module for the whole function, so `house.HOUSE_ID` raised UnboundLocalError
on every successful heist (win payout was entirely dead) and on the
fail-path compensation branch. Rename the local to `house_rec`.
- Un-shadowing exposed a latent mint: the pot was floored at 300 but the
house was debited only min(total, balance), so a poor house paid out more
than it lost. Cap the pot at the balance and debit exactly what is paid
(house debit == sum of payouts). No mint, no leak.
- Add the missing `_is_jailed` import (do_heist_check referenced it unimported).
blackjack (commands/economy_games_commands.py):
- Button callbacks had no reentrancy guard; discord.py dispatches each click
as its own task, so double-clicking Stand within the dealer-reveal window
paid out twice (mint), and double-clicking Double/Split deducted the extra
bet twice. Add a synchronous `_busy` guard (matching the existing RpsGame
idiom) on all four callbacks plus a `_resolved` idempotency flag on
settlement, so a game can only pay out once.
bail (core/economy/jail.py, commands/economy_extra_commands.py):
- do_bail only checked balance, never jail state; a double-click or a stale
BailView from a re-run /jailbreak charged bail twice, destroying coins (bail
is a pure sink). Make do_bail a no-op when the user is not jailed, and add a
UI reentrancy guard + "already free" message.
Tests: 47 passed (4 new regression tests covering heist coin-conservation and
bail idempotency).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>