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feat/team-
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11
.env.example
11
.env.example
@@ -9,6 +9,17 @@ DISCORD_TOKEN=
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# Google Sheets spreadsheet ID (the long string in the sheet URL)
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# Google Sheets spreadsheet ID (the long string in the sheet URL)
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SHEET_ID=your-google-sheet-id-here
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SHEET_ID=your-google-sheet-id-here
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# Separate spreadsheet holding tournament team registrations (Team Name + lineup
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# of Discord usernames). Optional; drives /teamsync + hourly team-role sync on
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# the economy/community bot. Leave unset to disable team-role sync entirely.
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TEAM_SHEET_ID=
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# Team-section "divider" role IDs. A newly-created team role is positioned
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# directly under the divider for its game (CS2 / LoL). Season-specific - update
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# yearly. 0 = leave that game's new roles at the bottom of the role list.
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CS2_DIVIDER_ROLE_ID=
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LOL_DIVIDER_ROLE_ID=
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# Path to Google service account credentials JSON
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# Path to Google service account credentials JSON
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GOOGLE_CREDS_PATH=credentials.json
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GOOGLE_CREDS_PATH=credentials.json
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46
bot.py
46
bot.py
@@ -23,7 +23,7 @@ import config
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import strings as S
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import strings as S
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from core import economy, pb_client, sheets
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from core import economy, pb_client, sheets
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from core.admin import is_bot_admin
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from core.admin import is_bot_admin
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from core.member_sync import SyncResult
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from core.member_sync import SyncResult, sync_all_team_roles
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from commands.dev_member_commands import register_dev_member_commands
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from commands.dev_member_commands import register_dev_member_commands
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from commands.dev_member_runtime import handle_member_join, run_birthday_daily
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from commands.dev_member_runtime import handle_member_join, run_birthday_daily
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from commands.economy_admin_commands import register_economy_admin_commands
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from commands.economy_admin_commands import register_economy_admin_commands
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@@ -35,6 +35,7 @@ from commands.economy_prestige_commands import register_prestige_commands
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from commands.economy_quests_commands import register_economy_quests_commands
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from commands.economy_quests_commands import register_economy_quests_commands
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from commands.economy_profile_commands import register_economy_profile_commands
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from commands.economy_profile_commands import register_economy_profile_commands
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from commands.economy_support_commands import register_economy_support_commands
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from commands.economy_support_commands import register_economy_support_commands
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from commands.economy_team_commands import register_economy_team_commands
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from commands.ops_channel_commands import register_ops_channel_commands
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from commands.ops_channel_commands import register_ops_channel_commands
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from commands.ops_admin_commands import register_ops_admin_commands
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from commands.ops_admin_commands import register_ops_admin_commands
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from commands.info_commands import register_info_commands
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from commands.info_commands import register_info_commands
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@@ -336,6 +337,40 @@ async def before_birthday_daily():
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await bot.wait_until_ready()
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await bot.wait_until_ready()
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@tasks.loop(hours=1)
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async def team_sync_hourly():
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"""Reload the tournament registration sheet and re-apply team roles.
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Economy profile only (the tournament players live in the community guild).
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Runs the first iteration immediately on start, so this also covers the
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initial load at boot. No-op when TEAM_SHEET_ID is unset.
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"""
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if IS_DEV_PROFILE or not config.TEAM_SHEET_ID:
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return
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try:
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rosters = await sheets.refresh_teams()
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except Exception as e:
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log.error("team_sync_hourly: failed to load team sheet: %s", e)
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return
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if not rosters:
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return
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guild = bot.get_guild(config.GUILD_ID)
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if guild is None:
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log.warning("team_sync_hourly: guild %s not found", config.GUILD_ID)
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return
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summary = await sync_all_team_roles(guild, log)
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if summary.assigned or summary.removed or summary.created:
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log.info(
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"team_sync_hourly: assigned=%d, removed=%d, created=%d, errors=%d",
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summary.assigned, summary.removed, len(summary.created), len(summary.errors),
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)
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@team_sync_hourly.before_loop
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async def before_team_sync_hourly():
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await bot.wait_until_ready()
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Rotating rich presence
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# Rotating rich presence
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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@@ -433,6 +468,11 @@ async def on_ready():
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birthday_daily.start()
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birthday_daily.start()
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log.info("Birthday daily task started (fires 09:00 Tallinn time)")
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log.info("Birthday daily task started (fires 09:00 Tallinn time)")
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# Start hourly tournament team-role sync (economy/community guild)
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if not IS_DEV_PROFILE and config.TEAM_SHEET_ID and not team_sync_hourly.is_running():
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team_sync_hourly.start()
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log.info("Team-role sync task started (hourly, from the registration sheet)")
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# Start rotating rich presence
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# Start rotating rich presence
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if not _rotate_presence.is_running():
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if not _rotate_presence.is_running():
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_rotate_presence.start()
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_rotate_presence.start()
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@@ -490,6 +530,10 @@ if IS_DEV_PROFILE:
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has_announced_today=_has_announced_today,
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has_announced_today=_has_announced_today,
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mark_announced_today=_mark_announced_today,
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mark_announced_today=_mark_announced_today,
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)
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)
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else:
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# Tournament team-role sync lives on the economy/community bot, where the
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# registered players actually are (see commands/economy_team_commands.py).
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register_economy_team_commands(tree, bot, log)
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register_ops_admin_commands(
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register_ops_admin_commands(
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tree,
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tree,
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@@ -163,6 +163,81 @@ def register_economy_support_commands(
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await interaction.response.send_message(embed=embed, view=view)
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await interaction.response.send_message(embed=embed, view=view)
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view.message = await interaction.original_response()
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view.message = await interaction.original_response()
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# -- /consumables -------------------------------------------------------
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def _consumables_embed(user_data: dict) -> discord.Embed:
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embed = discord.Embed(
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title=S.CONSUMABLES_UI["title"],
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description=S.CONSUMABLES_UI["desc"].format(bal=coin(user_data["balance"])),
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color=0xF4C430,
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)
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active = economy.active_buffs(user_data)
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if active:
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lines = [
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S.CONSUMABLES_UI["buff_line"].format(
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name=S.CONSUMABLES_UI[f"kind_{kind}"],
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time=economy.format_td(economy.buff_remaining(user_data, kind)),
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)
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for kind in active
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]
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buff_value = "\n".join(lines)
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else:
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buff_value = S.CONSUMABLES_UI["active_none"]
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embed.add_field(name=S.CONSUMABLES_UI["active_header"], value=buff_value, inline=False)
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for cons in economy.CONSUMABLES.values():
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embed.add_field(
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name=f"{cons['emoji']} {cons['name']} · {cons['cost']} {economy.COIN}",
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value=cons["description"],
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inline=False,
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)
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return embed
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@tree.command(name="consumables", description=S.CMD["consumables"])
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@app_commands.describe(ese=S.OPT["consumable_ese"])
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@app_commands.choices(
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ese=[
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app_commands.Choice(name=f"{c['name']} ({c['cost']} TipiCOINi)", value=cid)
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for cid, c in economy.CONSUMABLES.items()
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]
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)
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async def cmd_consumables(
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interaction: discord.Interaction,
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ese: app_commands.Choice[str] | None = None,
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):
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if ese is None:
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data = await economy.get_user(interaction.user.id)
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await interaction.response.send_message(
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embed=_consumables_embed(data), ephemeral=True
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)
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return
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res = await economy.do_buy_consumable(interaction.user.id, ese.value)
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if not res["ok"]:
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if res["reason"] == "banned":
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await interaction.response.send_message(S.MSG_BANNED, ephemeral=True)
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elif res["reason"] == "insufficient":
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await interaction.response.send_message(
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S.ERR["broke_need"].format(need=coin(res["need"])), ephemeral=True
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)
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else:
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await interaction.response.send_message(S.ERR["item_not_found"], ephemeral=True)
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return
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cons = res["consumable"]
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if res["instant"]:
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desc = S.CONSUMABLES_UI["bought_instant"].format(balance=coin(res["balance"]))
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else:
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key = "bought_extended" if res["extended"] else "bought_buff"
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desc = S.CONSUMABLES_UI[key].format(
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time=economy.format_td(res["remaining"]),
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balance=coin(res["balance"]),
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)
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embed = discord.Embed(
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title=S.CONSUMABLES_UI["bought_title"].format(emoji=cons["emoji"], name=cons["name"]),
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description=desc,
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color=0x57F287,
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)
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await interaction.response.send_message(embed=embed)
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class RemindersSelect(discord.ui.Select):
|
class RemindersSelect(discord.ui.Select):
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def __init__(self, user_id: int, current: list[str]):
|
def __init__(self, user_id: int, current: list[str]):
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self.user_id = user_id
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self.user_id = user_id
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110
commands/economy_team_commands.py
Normal file
110
commands/economy_team_commands.py
Normal file
@@ -0,0 +1,110 @@
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|
"""Tournament team-role sync for the economy/community guild.
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|
The tournament participants live in the *economy* (community) guild, not the
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|
internal dev guild, so team-role assignment runs here rather than as part of the
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|
member-roster sync in :mod:`commands.dev_member_commands`. This is deliberately
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|
roster-INDEPENDENT: it matches Discord usernames straight against the separate
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registration spreadsheet (``TEAM_SHEET_ID``) and never touches the member sheet.
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|
"""
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|
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|
from __future__ import annotations
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|
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|
import logging
|
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|
|
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|
import discord
|
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|
from discord import app_commands
|
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|
|
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|
from core import sheets
|
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|
from core.admin import bot_admin_check
|
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|
from core.member_sync import reposition_team_roles, sync_all_team_roles
|
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|
import strings as S
|
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|
|
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|
|
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|
def register_economy_team_commands(
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|
tree: app_commands.CommandTree,
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|
bot: discord.Client,
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|
log: logging.Logger,
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|
) -> None:
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|
@tree.command(name="teamsync", description=S.CMD["teamsync"])
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|
@app_commands.guild_only()
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|
@app_commands.describe(reposition=S.OPT["teamsync_reposition"])
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|
@bot_admin_check()
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|
async def cmd_teamsync(interaction: discord.Interaction, reposition: bool = False):
|
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|
await interaction.response.defer(ephemeral=True)
|
||||||
|
|
||||||
|
guild = interaction.guild
|
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|
if guild is None:
|
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|
await interaction.followup.send(S.ERR["guild_only"], ephemeral=True)
|
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|
return
|
||||||
|
|
||||||
|
try:
|
||||||
|
rosters = await sheets.refresh_teams()
|
||||||
|
except Exception as e:
|
||||||
|
await interaction.followup.send(
|
||||||
|
S.TEAMSYNC_UI["refresh_error"].format(error=e), ephemeral=True
|
||||||
|
)
|
||||||
|
return
|
||||||
|
if not rosters:
|
||||||
|
await interaction.followup.send(S.TEAMSYNC_UI["disabled"], ephemeral=True)
|
||||||
|
return
|
||||||
|
|
||||||
|
summary = await sync_all_team_roles(guild, log)
|
||||||
|
message = _format_summary(summary)
|
||||||
|
|
||||||
|
repo = None
|
||||||
|
if reposition:
|
||||||
|
repo = await reposition_team_roles(guild, log)
|
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|
message += "\n\n" + _format_reposition(repo)
|
||||||
|
|
||||||
|
await interaction.followup.send(message, ephemeral=True)
|
||||||
|
log.info(
|
||||||
|
"/teamsync - scanned=%d, assigned=%d, removed=%d, created=%d, errors=%d%s",
|
||||||
|
summary.scanned,
|
||||||
|
summary.assigned,
|
||||||
|
summary.removed,
|
||||||
|
len(summary.created),
|
||||||
|
len(summary.errors),
|
||||||
|
f", repositioned={repo.moved}" if repo else "",
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def _format_summary(summary) -> str:
|
||||||
|
lines = [
|
||||||
|
S.TEAMSYNC_UI["done"],
|
||||||
|
S.TEAMSYNC_UI["scanned"].format(count=summary.scanned),
|
||||||
|
S.TEAMSYNC_UI["assigned"].format(count=summary.assigned),
|
||||||
|
S.TEAMSYNC_UI["removed"].format(count=summary.removed),
|
||||||
|
]
|
||||||
|
if summary.created:
|
||||||
|
# A team can be created only once, but the same role could surface for
|
||||||
|
# several members in one run - de-dupe for the report.
|
||||||
|
unique = list(dict.fromkeys(summary.created))
|
||||||
|
lines.append(S.TEAMSYNC_UI["created"].format(roles=", ".join(unique)))
|
||||||
|
if summary.errors:
|
||||||
|
lines.append(S.TEAMSYNC_UI["errors"].format(count=len(summary.errors)))
|
||||||
|
|
||||||
|
text = "\n".join(lines)
|
||||||
|
|
||||||
|
if summary.changes:
|
||||||
|
shown = summary.changes[:20]
|
||||||
|
text += "\n\n" + S.TEAMSYNC_UI["changes_header"] + "\n" + "\n".join(shown)
|
||||||
|
if len(summary.changes) > 20:
|
||||||
|
text += "\n" + S.TEAMSYNC_UI["changes_more"].format(count=len(summary.changes) - 20)
|
||||||
|
else:
|
||||||
|
text += "\n\n" + S.TEAMSYNC_UI["no_changes"]
|
||||||
|
|
||||||
|
return text
|
||||||
|
|
||||||
|
|
||||||
|
def _format_reposition(repo) -> str:
|
||||||
|
lines = [S.TEAMSYNC_UI["reposition_header"]]
|
||||||
|
if not repo.moved:
|
||||||
|
lines.append(S.TEAMSYNC_UI["reposition_none"])
|
||||||
|
else:
|
||||||
|
lines.append(S.TEAMSYNC_UI["repositioned"].format(count=repo.moved))
|
||||||
|
lines.extend(repo.moves[:20])
|
||||||
|
if len(repo.moves) > 20:
|
||||||
|
lines.append(S.TEAMSYNC_UI["changes_more"].format(count=len(repo.moves) - 20))
|
||||||
|
if repo.errors:
|
||||||
|
lines.append(S.TEAMSYNC_UI["errors"].format(count=len(repo.errors)))
|
||||||
|
return "\n".join(lines)
|
||||||
16
config.py
16
config.py
@@ -23,6 +23,9 @@ DISCORD_TOKEN = (
|
|||||||
) or _LEGACY_DISCORD_TOKEN
|
) or _LEGACY_DISCORD_TOKEN
|
||||||
|
|
||||||
SHEET_ID = os.getenv("SHEET_ID")
|
SHEET_ID = os.getenv("SHEET_ID")
|
||||||
|
# Separate spreadsheet holding the tournament team registrations (Team Name +
|
||||||
|
# lineup of Discord usernames). Optional: when unset, team-role sync is a no-op.
|
||||||
|
TEAM_SHEET_ID = os.getenv("TEAM_SHEET_ID")
|
||||||
GOOGLE_CREDS_PATH = os.getenv("GOOGLE_CREDS_PATH", "credentials.json")
|
GOOGLE_CREDS_PATH = os.getenv("GOOGLE_CREDS_PATH", "credentials.json")
|
||||||
|
|
||||||
_LEGACY_GUILD_ID = _env_int("GUILD_ID", 0)
|
_LEGACY_GUILD_ID = _env_int("GUILD_ID", 0)
|
||||||
@@ -42,6 +45,19 @@ BIRTHDAY_CHANNEL_ID = (
|
|||||||
BIRTHDAY_WINDOW_DAYS = int(os.getenv("BIRTHDAY_WINDOW_DAYS", "7"))
|
BIRTHDAY_WINDOW_DAYS = int(os.getenv("BIRTHDAY_WINDOW_DAYS", "7"))
|
||||||
BASE_ROLE_IDS: list[int] = [1478304631930228779, 1478302278862766190]
|
BASE_ROLE_IDS: list[int] = [1478304631930228779, 1478302278862766190]
|
||||||
|
|
||||||
|
# Team-section "divider" roles in the community guild. When a new team role is
|
||||||
|
# auto-created it is positioned directly under the divider for its game, so the
|
||||||
|
# role list stays grouped by game. Season-specific - update yearly (or override
|
||||||
|
# via CS2_DIVIDER_ROLE_ID / LOL_DIVIDER_ROLE_ID). 0 disables placement for that
|
||||||
|
# game (the role is still created, just left at the bottom of the list).
|
||||||
|
CS2_DIVIDER_ROLE_ID = _env_int("CS2_DIVIDER_ROLE_ID", 1498736834656604251)
|
||||||
|
LOL_DIVIDER_ROLE_ID = _env_int("LOL_DIVIDER_ROLE_ID", 1498736949706490017)
|
||||||
|
# Keyed by the canonical game code produced by core.sheets._detect_game.
|
||||||
|
TEAM_DIVIDER_ROLE_IDS: dict[str, int] = {
|
||||||
|
"CS2": CS2_DIVIDER_ROLE_ID,
|
||||||
|
"LoL": LOL_DIVIDER_ROLE_ID,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
def _parse_admin_roles(raw: str) -> dict[int, set[int]]:
|
def _parse_admin_roles(raw: str) -> dict[int, set[int]]:
|
||||||
"""Parse DISCORD_ADMIN_ROLES env var as "guild_id:role_id[:role_id...],guild_id:role_id...".
|
"""Parse DISCORD_ADMIN_ROLES env var as "guild_id:role_id[:role_id...],guild_id:role_id...".
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ from .house import *
|
|||||||
from .house import _credit_house, _house_record_id
|
from .house import _credit_house, _house_record_id
|
||||||
from .levels import *
|
from .levels import *
|
||||||
from .shop import *
|
from .shop import *
|
||||||
|
from .consumables import *
|
||||||
from .fishing import *
|
from .fishing import *
|
||||||
from .quests import *
|
from .quests import *
|
||||||
from .quests import _ensure_quests, _pick_quests, _quest_view
|
from .quests import _ensure_quests, _pick_quests, _quest_view
|
||||||
@@ -30,6 +31,6 @@ from .heist import *
|
|||||||
from .admin import *
|
from .admin import *
|
||||||
|
|
||||||
from . import ( # noqa: E402 (submodules addressable as economy.store etc.)
|
from . import ( # noqa: E402 (submodules addressable as economy.store etc.)
|
||||||
admin, fishing, gambling, heist, house, income, jail, leaderboards,
|
admin, consumables, fishing, gambling, heist, house, income, jail,
|
||||||
levels, prestige, quests, shop, store,
|
leaderboards, levels, prestige, quests, shop, store,
|
||||||
)
|
)
|
||||||
|
|||||||
146
core/economy/consumables.py
Normal file
146
core/economy/consumables.py
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
"""Consumables: repeatable, expiring boosts - a recurring coin sink.
|
||||||
|
|
||||||
|
Unlike SHOP items (permanent, bought once), consumables are bought over and
|
||||||
|
over. Buying either activates a timed buff (stored in user["active_buffs"] as
|
||||||
|
{kind: expiry_iso}) or applies an instant effect, and the coins are destroyed -
|
||||||
|
so this keeps the shop relevant, and the economy draining, after a player has
|
||||||
|
maxed out permanent gear.
|
||||||
|
|
||||||
|
Effect hooks live where the effect belongs:
|
||||||
|
- "earn" buff -> income.do_work / do_beg / do_crime (via earn_mult)
|
||||||
|
- "exp" buff -> levels.award_exp (via exp_buff_mult)
|
||||||
|
- instant kohv -> handled entirely here (wipes cooldown timestamps)
|
||||||
|
"""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
from datetime import timedelta
|
||||||
|
from typing import TypedDict
|
||||||
|
|
||||||
|
import strings
|
||||||
|
|
||||||
|
from ..pb_client import DatabaseError
|
||||||
|
from ..emoji import EMOJI as E
|
||||||
|
from .store import _commit, _locked_by, _now, _parse_dt, _txn, get_user
|
||||||
|
|
||||||
|
|
||||||
|
class Consumable(TypedDict):
|
||||||
|
name: str
|
||||||
|
emoji: str
|
||||||
|
cost: int
|
||||||
|
description: str
|
||||||
|
kind: str # active_buffs key ("earn"/"exp"), or "instant"
|
||||||
|
duration_min: int # buff lifetime in minutes (0 for instant effects)
|
||||||
|
|
||||||
|
|
||||||
|
CONSUMABLES: dict[str, Consumable] = {
|
||||||
|
"energy_xl": {
|
||||||
|
"name": "Energiajook XL",
|
||||||
|
"emoji": E["TipiBULL"],
|
||||||
|
"cost": 500,
|
||||||
|
"description": strings.CONSUMABLE_DESCRIPTIONS["energy_xl"],
|
||||||
|
"kind": "earn",
|
||||||
|
"duration_min": 60,
|
||||||
|
},
|
||||||
|
"xp_potion": {
|
||||||
|
"name": "XP jook",
|
||||||
|
"emoji": "✨",
|
||||||
|
"cost": 500,
|
||||||
|
"description": strings.CONSUMABLE_DESCRIPTIONS["xp_potion"],
|
||||||
|
"kind": "exp",
|
||||||
|
"duration_min": 60,
|
||||||
|
},
|
||||||
|
"kohv": {
|
||||||
|
"name": "Kohv",
|
||||||
|
"emoji": "☕",
|
||||||
|
"cost": 300,
|
||||||
|
"description": strings.CONSUMABLE_DESCRIPTIONS["kohv"],
|
||||||
|
"kind": "instant",
|
||||||
|
"duration_min": 0,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
# Multiplier granted while a buff of each kind is active.
|
||||||
|
_BUFF_MULT: dict[str, float] = {"earn": 2.0, "exp": 2.0}
|
||||||
|
|
||||||
|
# Cooldown timestamps an instant "kohv" clears.
|
||||||
|
_COOLDOWN_FIELDS = ("last_work", "last_beg", "last_crime", "last_rob", "last_fish")
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# Buff inspection helpers (pure - safe to call while holding a user lock)
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
def active_buffs(user) -> dict[str, str]:
|
||||||
|
"""Return {kind: expiry_iso} for buffs that have not expired yet."""
|
||||||
|
buffs = user.get("active_buffs") or {}
|
||||||
|
now = _now()
|
||||||
|
out: dict[str, str] = {}
|
||||||
|
for kind, expiry in buffs.items():
|
||||||
|
dt = _parse_dt(expiry)
|
||||||
|
if dt is not None and dt > now:
|
||||||
|
out[kind] = expiry
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
|
def buff_remaining(user, kind: str) -> timedelta | None:
|
||||||
|
"""Remaining time on a buff kind, or None if it is inactive."""
|
||||||
|
expiry = active_buffs(user).get(kind)
|
||||||
|
if expiry is None:
|
||||||
|
return None
|
||||||
|
return _parse_dt(expiry) - _now()
|
||||||
|
|
||||||
|
|
||||||
|
def earn_mult(user) -> float:
|
||||||
|
"""Earnings multiplier from an active 'earn' buff (1.0 if none)."""
|
||||||
|
return _BUFF_MULT["earn"] if "earn" in active_buffs(user) else 1.0
|
||||||
|
|
||||||
|
|
||||||
|
def exp_buff_mult(user) -> float:
|
||||||
|
"""EXP multiplier from an active 'exp' buff (1.0 if none)."""
|
||||||
|
return _BUFF_MULT["exp"] if "exp" in active_buffs(user) else 1.0
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# /consumables purchase
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
@_locked_by(0)
|
||||||
|
async def do_buy_consumable(user_id: int, cons_id: str) -> dict:
|
||||||
|
if cons_id not in CONSUMABLES:
|
||||||
|
return {"ok": False, "reason": "not_found"}
|
||||||
|
try:
|
||||||
|
user = await get_user(user_id)
|
||||||
|
except DatabaseError:
|
||||||
|
return {"ok": False, "reason": "db_error"}
|
||||||
|
if user.get("eco_banned"):
|
||||||
|
return {"ok": False, "reason": "banned"}
|
||||||
|
|
||||||
|
cons = CONSUMABLES[cons_id]
|
||||||
|
if user["balance"] < cons["cost"]:
|
||||||
|
return {"ok": False, "reason": "insufficient", "need": cons["cost"] - user["balance"]}
|
||||||
|
|
||||||
|
user["balance"] -= cons["cost"]
|
||||||
|
|
||||||
|
extended = False
|
||||||
|
if cons["kind"] == "instant":
|
||||||
|
for field in _COOLDOWN_FIELDS:
|
||||||
|
user[field] = None
|
||||||
|
else:
|
||||||
|
buffs = dict(user.get("active_buffs") or {})
|
||||||
|
current = _parse_dt(buffs.get(cons["kind"]))
|
||||||
|
# Stack: extend from the current expiry if still active, else from now.
|
||||||
|
extended = current is not None and current > _now()
|
||||||
|
start = current if extended else _now()
|
||||||
|
buffs[cons["kind"]] = (start + timedelta(minutes=cons["duration_min"])).isoformat()
|
||||||
|
user["active_buffs"] = buffs
|
||||||
|
|
||||||
|
await _commit(user_id, user)
|
||||||
|
_txn("BUY_CONSUMABLE", user=user_id, item=cons_id, cost=f"-{cons['cost']}", bal=user["balance"])
|
||||||
|
|
||||||
|
return {
|
||||||
|
"ok": True,
|
||||||
|
"consumable": cons,
|
||||||
|
"balance": user["balance"],
|
||||||
|
"instant": cons["kind"] == "instant",
|
||||||
|
"extended": extended,
|
||||||
|
"remaining": None if cons["kind"] == "instant" else buff_remaining(user, cons["kind"]),
|
||||||
|
}
|
||||||
@@ -14,6 +14,7 @@ from .store import (
|
|||||||
_is_jailed, _locked_by, _log, _now, _prestige_mult, _txn, get_user,
|
_is_jailed, _locked_by, _log, _now, _prestige_mult, _txn, get_user,
|
||||||
)
|
)
|
||||||
from .house import _credit_house
|
from .house import _credit_house
|
||||||
|
from .consumables import earn_mult
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -126,7 +127,7 @@ async def do_work(user_id: int) -> dict:
|
|||||||
work_plus_level = (user.get("prestige_upgrades") or {}).get("work_plus", 0)
|
work_plus_level = (user.get("prestige_upgrades") or {}).get("work_plus", 0)
|
||||||
work_plus_mult = 1.0 + work_plus_level * PRESTIGE_SHOP["work_plus"]["effect"]
|
work_plus_mult = 1.0 + work_plus_level * PRESTIGE_SHOP["work_plus"]["effect"]
|
||||||
coin_mult, _ = _prestige_mult(user)
|
coin_mult, _ = _prestige_mult(user)
|
||||||
earned = int(base * job_mult * worker_mult * desk_mult * (3.0 if lucky else 1.0) * work_plus_mult * coin_mult)
|
earned = int(base * job_mult * worker_mult * desk_mult * (3.0 if lucky else 1.0) * work_plus_mult * coin_mult * earn_mult(user))
|
||||||
user["balance"] += earned
|
user["balance"] += earned
|
||||||
user["last_work"] = _now().isoformat()
|
user["last_work"] = _now().isoformat()
|
||||||
user["work_count"] = user.get("work_count", 0) + 1
|
user["work_count"] = user.get("work_count", 0) + 1
|
||||||
@@ -169,7 +170,7 @@ async def do_beg(user_id: int) -> dict:
|
|||||||
jailed = bool(_is_jailed(user))
|
jailed = bool(_is_jailed(user))
|
||||||
beg_mult = 2 if "klaviatuur" in user["items"] else 1
|
beg_mult = 2 if "klaviatuur" in user["items"] else 1
|
||||||
coin_mult, _ = _prestige_mult(user)
|
coin_mult, _ = _prestige_mult(user)
|
||||||
earned = int(random.randint(10, 40) * beg_mult * coin_mult)
|
earned = int(random.randint(10, 40) * beg_mult * coin_mult * earn_mult(user))
|
||||||
user["balance"] += earned
|
user["balance"] += earned
|
||||||
user["last_beg"] = _now().isoformat()
|
user["last_beg"] = _now().isoformat()
|
||||||
user["beg_count"] = user.get("beg_count", 0) + 1
|
user["beg_count"] = user.get("beg_count", 0) + 1
|
||||||
@@ -217,6 +218,7 @@ async def do_crime(user_id: int) -> dict:
|
|||||||
earned = random.randint(200, 500)
|
earned = random.randint(200, 500)
|
||||||
if "mikrofon" in user["items"]:
|
if "mikrofon" in user["items"]:
|
||||||
earned = int(earned * 1.3)
|
earned = int(earned * 1.3)
|
||||||
|
earned = int(earned * earn_mult(user))
|
||||||
user["balance"] += earned
|
user["balance"] += earned
|
||||||
user["crimes_succeeded"] = user.get("crimes_succeeded", 0) + 1
|
user["crimes_succeeded"] = user.get("crimes_succeeded", 0) + 1
|
||||||
user["lifetime_earned"] = user.get("lifetime_earned", 0) + earned
|
user["lifetime_earned"] = user.get("lifetime_earned", 0) + earned
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ from __future__ import annotations
|
|||||||
import math
|
import math
|
||||||
|
|
||||||
from .store import _locked_by, _prestige_mult, get_user, _commit
|
from .store import _locked_by, _prestige_mult, get_user, _commit
|
||||||
|
from .consumables import exp_buff_mult
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -69,7 +70,7 @@ async def award_exp(user_id: int, amount: int) -> dict:
|
|||||||
"""Add EXP to a user. Applies prestige exp_mult. Returns old_level, new_level, total exp."""
|
"""Add EXP to a user. Applies prestige exp_mult. Returns old_level, new_level, total exp."""
|
||||||
user = await get_user(user_id)
|
user = await get_user(user_id)
|
||||||
_, exp_mult = _prestige_mult(user)
|
_, exp_mult = _prestige_mult(user)
|
||||||
gained = max(1, int(amount * exp_mult))
|
gained = max(1, int(amount * exp_mult * exp_buff_mult(user)))
|
||||||
old_exp = user.get("exp", 0)
|
old_exp = user.get("exp", 0)
|
||||||
new_exp = old_exp + gained
|
new_exp = old_exp + gained
|
||||||
old_level = get_level(old_exp)
|
old_level = get_level(old_exp)
|
||||||
|
|||||||
@@ -106,6 +106,7 @@ class UserData(TypedDict, total=False):
|
|||||||
last_streak_date: str | None # ISO date "YYYY-MM-DD"
|
last_streak_date: str | None # ISO date "YYYY-MM-DD"
|
||||||
items: list[str]
|
items: list[str]
|
||||||
item_uses: dict # {item_id: remaining_uses} for consumables
|
item_uses: dict # {item_id: remaining_uses} for consumables
|
||||||
|
active_buffs: dict # {buff_kind: expiry_iso} for timed consumable boosts
|
||||||
jailed_until: str | None # ISO datetime or None
|
jailed_until: str | None # ISO datetime or None
|
||||||
jailbreak_used: bool
|
jailbreak_used: bool
|
||||||
reminders: list[str] # command names user wants DM reminders for
|
reminders: list[str] # command names user wants DM reminders for
|
||||||
@@ -159,6 +160,7 @@ def _default_user() -> UserData:
|
|||||||
"last_streak_date": None,
|
"last_streak_date": None,
|
||||||
"items": [],
|
"items": [],
|
||||||
"item_uses": {},
|
"item_uses": {},
|
||||||
|
"active_buffs": {},
|
||||||
"jailed_until": None,
|
"jailed_until": None,
|
||||||
"jailbreak_used": False,
|
"jailbreak_used": False,
|
||||||
"reminders": ["daily", "work", "beg", "crime", "rob"],
|
"reminders": ["daily", "work", "beg", "crime", "rob"],
|
||||||
|
|||||||
@@ -48,7 +48,6 @@ class SyncResult:
|
|||||||
"""Tracks what happened during a sync operation."""
|
"""Tracks what happened during a sync operation."""
|
||||||
nickname_changed: bool = False
|
nickname_changed: bool = False
|
||||||
roles_added: list[str] = field(default_factory=list)
|
roles_added: list[str] = field(default_factory=list)
|
||||||
roles_removed: list[str] = field(default_factory=list)
|
|
||||||
birthday_soon: bool = False
|
birthday_soon: bool = False
|
||||||
birthday_today: bool = False
|
birthday_today: bool = False
|
||||||
not_found: bool = False
|
not_found: bool = False
|
||||||
@@ -57,7 +56,40 @@ class SyncResult:
|
|||||||
|
|
||||||
@property
|
@property
|
||||||
def changed(self) -> bool:
|
def changed(self) -> bool:
|
||||||
return self.nickname_changed or self.roles_added or self.roles_removed
|
return self.nickname_changed or self.roles_added
|
||||||
|
|
||||||
|
|
||||||
|
@dataclass
|
||||||
|
class TeamSyncResult:
|
||||||
|
"""What happened when syncing one member's tournament team role."""
|
||||||
|
added: str | None = None # team role name granted, if any
|
||||||
|
removed: list[str] = field(default_factory=list) # stale team roles taken away
|
||||||
|
created: str | None = None # team role name auto-created in the guild, if any
|
||||||
|
errors: list[str] = field(default_factory=list)
|
||||||
|
|
||||||
|
@property
|
||||||
|
def changed(self) -> bool:
|
||||||
|
return bool(self.added or self.removed)
|
||||||
|
|
||||||
|
|
||||||
|
@dataclass
|
||||||
|
class TeamSyncSummary:
|
||||||
|
"""Aggregate outcome of a whole-guild team-role sync."""
|
||||||
|
scanned: int = 0
|
||||||
|
assigned: int = 0
|
||||||
|
removed: int = 0
|
||||||
|
created: list[str] = field(default_factory=list)
|
||||||
|
changes: list[str] = field(default_factory=list) # human-readable per-member lines
|
||||||
|
errors: list[str] = field(default_factory=list)
|
||||||
|
|
||||||
|
|
||||||
|
@dataclass
|
||||||
|
class RepositionSummary:
|
||||||
|
"""Aggregate outcome of the opt-in existing-team-role reposition pass."""
|
||||||
|
scanned: int = 0 # existing team roles considered
|
||||||
|
moved: int = 0 # roles relocated under their divider
|
||||||
|
moves: list[str] = field(default_factory=list) # "role -> game" lines
|
||||||
|
errors: list[str] = field(default_factory=list)
|
||||||
|
|
||||||
|
|
||||||
def _format_nickname(full_name: str) -> str:
|
def _format_nickname(full_name: str) -> str:
|
||||||
@@ -224,6 +256,195 @@ async def sync_member(
|
|||||||
return result
|
return result
|
||||||
|
|
||||||
|
|
||||||
|
async def _position_team_role_under_divider(
|
||||||
|
guild: discord.Guild,
|
||||||
|
role: discord.Role,
|
||||||
|
team_name: str,
|
||||||
|
result: TeamSyncResult,
|
||||||
|
) -> None:
|
||||||
|
"""Move a freshly-created team role directly under its game's divider role.
|
||||||
|
|
||||||
|
The team's game comes from the registration sheet; the divider role IDs come
|
||||||
|
from config (``TEAM_DIVIDER_ROLE_IDS``). Best-effort: if the game/divider is
|
||||||
|
unknown or the move is refused, the role just stays where it was created.
|
||||||
|
"""
|
||||||
|
game = sheets.get_game_for_team(team_name)
|
||||||
|
divider_id = config.TEAM_DIVIDER_ROLE_IDS.get(game) if game else None
|
||||||
|
if not divider_id:
|
||||||
|
return
|
||||||
|
divider = guild.get_role(divider_id)
|
||||||
|
if divider is None:
|
||||||
|
log.warning("Divider role %s for game %s not found in guild", divider_id, game)
|
||||||
|
return
|
||||||
|
try:
|
||||||
|
await role.edit(position=divider.position, reason="Team sync: paiguta tiimide alla")
|
||||||
|
log.info("Positioned team role %r under the %s divider", team_name, game)
|
||||||
|
except discord.Forbidden:
|
||||||
|
result.errors.append(f"Tiimirolli '{team_name}' paigutamiseks puudub õigus")
|
||||||
|
except discord.HTTPException as e:
|
||||||
|
result.errors.append(f"Tiimirolli '{team_name}' paigutamine ebaõnnestus: {e}")
|
||||||
|
|
||||||
|
|
||||||
|
async def sync_team_role(
|
||||||
|
member: discord.Member,
|
||||||
|
guild: discord.Guild,
|
||||||
|
) -> TeamSyncResult:
|
||||||
|
"""Give one member their tournament team role from the registration sheet.
|
||||||
|
|
||||||
|
Roster-INDEPENDENT: unlike :func:`sync_member` this does not touch the
|
||||||
|
internal member sheet at all. It matches the member's Discord username
|
||||||
|
against the team sheet caches (populated by ``sheets.refresh_teams``) and:
|
||||||
|
|
||||||
|
* grants the role for the team they're registered on (auto-creating that
|
||||||
|
role in the guild when it does not exist yet);
|
||||||
|
* removes any *other* team role they still carry (left / switched teams).
|
||||||
|
|
||||||
|
Only role NAMES present in the team sheet are ever added or removed, so no
|
||||||
|
unrelated role is ever at risk. When ``TEAM_SHEET_ID`` is unset the caches
|
||||||
|
are empty and this is a no-op returning an unchanged result.
|
||||||
|
"""
|
||||||
|
result = TeamSyncResult()
|
||||||
|
|
||||||
|
team_name = sheets.get_team_for_username(member.name)
|
||||||
|
all_teams = sheets.all_team_names()
|
||||||
|
if not all_teams:
|
||||||
|
return result # feature switched off (no team sheet loaded)
|
||||||
|
|
||||||
|
desired: discord.Role | None = None
|
||||||
|
if team_name:
|
||||||
|
desired = discord.utils.get(guild.roles, name=team_name)
|
||||||
|
if desired is None:
|
||||||
|
try:
|
||||||
|
desired = await guild.create_role(name=team_name, reason="Team sync: uus tiim")
|
||||||
|
result.created = team_name
|
||||||
|
log.info("Created team role %r for %s", team_name, member)
|
||||||
|
except discord.Forbidden:
|
||||||
|
result.errors.append(f"Tiimirolli '{team_name}' loomiseks puudub õigus")
|
||||||
|
except discord.HTTPException as e:
|
||||||
|
result.errors.append(f"Tiimirolli '{team_name}' loomine ebaõnnestus: {e}")
|
||||||
|
if result.created and desired is not None:
|
||||||
|
await _position_team_role_under_divider(guild, desired, team_name, result)
|
||||||
|
|
||||||
|
# Team roles held but no longer registered for (switched teams / dropped out).
|
||||||
|
to_remove = [r for r in member.roles if r.name in all_teams and r.name != team_name]
|
||||||
|
|
||||||
|
if desired is not None and desired not in member.roles:
|
||||||
|
try:
|
||||||
|
await member.add_roles(desired, reason="Team sync")
|
||||||
|
result.added = desired.name
|
||||||
|
except discord.Forbidden:
|
||||||
|
log.debug("No permission to add team role for %s, skipping", member)
|
||||||
|
except discord.HTTPException as e:
|
||||||
|
result.errors.append(f"Tiimirolli viga kasutajale {member}: {e}")
|
||||||
|
|
||||||
|
if to_remove:
|
||||||
|
try:
|
||||||
|
await member.remove_roles(*to_remove, reason="Team sync: tiim vahetus")
|
||||||
|
result.removed = [r.name for r in to_remove]
|
||||||
|
except discord.Forbidden:
|
||||||
|
log.debug("No permission to remove team roles for %s, skipping", member)
|
||||||
|
except discord.HTTPException as e:
|
||||||
|
result.errors.append(f"Tiimirolli eemaldamise viga kasutajale {member}: {e}")
|
||||||
|
|
||||||
|
return result
|
||||||
|
|
||||||
|
|
||||||
|
async def sync_all_team_roles(
|
||||||
|
guild: discord.Guild,
|
||||||
|
log: logging.Logger = log,
|
||||||
|
) -> TeamSyncSummary:
|
||||||
|
"""Run :func:`sync_team_role` for every human member of ``guild``.
|
||||||
|
|
||||||
|
Assumes the team caches are already fresh (caller runs ``refresh_teams``
|
||||||
|
first). Returns an aggregate summary for reporting.
|
||||||
|
"""
|
||||||
|
summary = TeamSyncSummary()
|
||||||
|
for member in guild.members:
|
||||||
|
if member.bot:
|
||||||
|
continue
|
||||||
|
summary.scanned += 1
|
||||||
|
res = await sync_team_role(member, guild)
|
||||||
|
if res.created:
|
||||||
|
summary.created.append(res.created)
|
||||||
|
if res.errors:
|
||||||
|
summary.errors.extend(res.errors)
|
||||||
|
if res.added:
|
||||||
|
summary.assigned += 1
|
||||||
|
if res.removed:
|
||||||
|
summary.removed += len(res.removed)
|
||||||
|
if res.changed:
|
||||||
|
bits: list[str] = []
|
||||||
|
if res.added:
|
||||||
|
bits.append(f"+{res.added}")
|
||||||
|
if res.removed:
|
||||||
|
bits.append("-" + ", -".join(res.removed))
|
||||||
|
summary.changes.append(f"{member.display_name}: {', '.join(bits)}")
|
||||||
|
return summary
|
||||||
|
|
||||||
|
|
||||||
|
def _resolve_dividers(guild: discord.Guild) -> dict[str, discord.Role]:
|
||||||
|
"""Map each configured game code to its divider role present in the guild."""
|
||||||
|
dividers: dict[str, discord.Role] = {}
|
||||||
|
for game, rid in config.TEAM_DIVIDER_ROLE_IDS.items():
|
||||||
|
if not rid:
|
||||||
|
continue
|
||||||
|
role = guild.get_role(rid)
|
||||||
|
if role is not None:
|
||||||
|
dividers[game] = role
|
||||||
|
return dividers
|
||||||
|
|
||||||
|
|
||||||
|
async def reposition_team_roles(
|
||||||
|
guild: discord.Guild,
|
||||||
|
log: logging.Logger = log,
|
||||||
|
) -> RepositionSummary:
|
||||||
|
"""Move EXISTING team roles under their game's divider (opt-in cleanup).
|
||||||
|
|
||||||
|
Unlike creation-time placement this also relocates team roles that were made
|
||||||
|
before divider placement existed and are sitting at the bottom of the list.
|
||||||
|
Sheet-driven: a role's game (and thus its divider) comes from
|
||||||
|
``sheets.get_game_for_team``; roles whose team is no longer in the sheet, or
|
||||||
|
whose game/divider is unknown, are left untouched.
|
||||||
|
|
||||||
|
Idempotent: a role already within its section band (below its own divider and
|
||||||
|
above the next divider down) is skipped, so re-running moves nothing.
|
||||||
|
"""
|
||||||
|
summary = RepositionSummary()
|
||||||
|
teams = sheets.all_team_names()
|
||||||
|
dividers = _resolve_dividers(guild)
|
||||||
|
if not teams or not dividers:
|
||||||
|
return summary
|
||||||
|
|
||||||
|
for role in list(guild.roles):
|
||||||
|
if role.name not in teams:
|
||||||
|
continue
|
||||||
|
summary.scanned += 1
|
||||||
|
game = sheets.get_game_for_team(role.name)
|
||||||
|
divider = dividers.get(game) if game else None
|
||||||
|
if divider is None:
|
||||||
|
continue # unknown game / divider not in guild -> leave in place
|
||||||
|
|
||||||
|
# Section band = (highest divider below this one, this divider). A role
|
||||||
|
# already inside it is grouped correctly; only relocate outliers.
|
||||||
|
lower = max(
|
||||||
|
(d.position for d in dividers.values() if d.position < divider.position),
|
||||||
|
default=0,
|
||||||
|
)
|
||||||
|
if lower < role.position < divider.position:
|
||||||
|
continue
|
||||||
|
|
||||||
|
try:
|
||||||
|
await role.edit(position=divider.position, reason="Team sync: reposition")
|
||||||
|
summary.moved += 1
|
||||||
|
summary.moves.append(f"{role.name} -> {game}")
|
||||||
|
log.info("Repositioned team role %r under the %s divider", role.name, game)
|
||||||
|
except discord.Forbidden:
|
||||||
|
summary.errors.append(f"Tiimirolli '{role.name}' paigutamiseks puudub õigus")
|
||||||
|
except discord.HTTPException as e:
|
||||||
|
summary.errors.append(f"Tiimirolli '{role.name}' paigutamine ebaõnnestus: {e}")
|
||||||
|
return summary
|
||||||
|
|
||||||
|
|
||||||
async def announce_birthday(
|
async def announce_birthday(
|
||||||
member: discord.Member,
|
member: discord.Member,
|
||||||
bot: discord.Client,
|
bot: discord.Client,
|
||||||
|
|||||||
211
core/sheets.py
211
core/sheets.py
@@ -8,6 +8,7 @@ Pure-cache helpers (get_cache, find_*) remain sync.
|
|||||||
|
|
||||||
import asyncio
|
import asyncio
|
||||||
import logging
|
import logging
|
||||||
|
import re
|
||||||
|
|
||||||
import gspread
|
import gspread
|
||||||
from google.oauth2.service_account import Credentials
|
from google.oauth2.service_account import Credentials
|
||||||
@@ -250,3 +251,213 @@ def _add_new_member_row_sync(username: str, discord_id: int) -> None:
|
|||||||
async def add_new_member_row(username: str, discord_id: int) -> None:
|
async def add_new_member_row(username: str, discord_id: int) -> None:
|
||||||
"""Append a new row pre-filled with Discord username and User ID (non-blocking)."""
|
"""Append a new row pre-filled with Discord username and User ID (non-blocking)."""
|
||||||
await asyncio.to_thread(_add_new_member_row_sync, username, discord_id)
|
await asyncio.to_thread(_add_new_member_row_sync, username, discord_id)
|
||||||
|
|
||||||
|
|
||||||
|
# ===========================================================================
|
||||||
|
# Team registration sheet (a SEPARATE spreadsheet, config.TEAM_SHEET_ID)
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# Unlike the member roster this sheet is NOT a single clean table: it stacks
|
||||||
|
# several game sections (CS2, LoL, ...) - each with merged title/description
|
||||||
|
# rows, its own header row, and a block of team rows - across one or more tabs.
|
||||||
|
# So we read raw cell values (get_all_values) and scan for header rows rather
|
||||||
|
# than relying on get_all_records, which requires one rectangular table.
|
||||||
|
#
|
||||||
|
# Each team's players live in one "Lineup" cell, comma-joined, every nickname
|
||||||
|
# suffixed with a citizenship marker like "(EST)". Those nicknames ARE the
|
||||||
|
# players' Discord usernames; the citizenship is used only as a delimiter
|
||||||
|
# (a nickname may itself contain commas) and then discarded.
|
||||||
|
# ===========================================================================
|
||||||
|
|
||||||
|
# Matches a citizenship marker such as "(EST)" / "(LAT)". Used to split a
|
||||||
|
# lineup cell into individual players, then thrown away.
|
||||||
|
_CITIZENSHIP_RE = re.compile(r"\(\s*[A-Za-z]{2,4}\s*\)")
|
||||||
|
|
||||||
|
_TEAM_NAME_HEADER = "team name"
|
||||||
|
_LINEUP_HEADER_PREFIX = "lineup"
|
||||||
|
|
||||||
|
# Canonical game code -> substrings that identify that game's section title.
|
||||||
|
# The sheet stacks a CS2 section and a LoL section, each introduced by a title
|
||||||
|
# row like "TipiLAN 2026 CS2 Registration Log"; teams are tagged with the game
|
||||||
|
# of the section they sit under so their Discord role can be placed accordingly.
|
||||||
|
_GAME_KEYWORDS: list[tuple[str, tuple[str, ...]]] = [
|
||||||
|
("CS2", ("cs2", "counter-strike", "counter strike", "csgo", "cs:go")),
|
||||||
|
("LoL", ("lol", "league of legends", "league")),
|
||||||
|
]
|
||||||
|
|
||||||
|
# Team-sheet caches (mirrors the member-roster cache above)
|
||||||
|
_team_roster: dict[str, list[str]] = {} # team name -> [Discord username, ...]
|
||||||
|
_team_by_username: dict[str, str] = {} # normalized username -> team name
|
||||||
|
_team_names: set[str] = set() # universe of all team names
|
||||||
|
_team_game: dict[str, str] = {} # team name -> game code ("CS2"/"LoL")
|
||||||
|
|
||||||
|
|
||||||
|
def parse_lineup(cell: str) -> list[str]:
|
||||||
|
"""Split one 'Lineup' cell into player nicknames (Discord usernames).
|
||||||
|
|
||||||
|
Players are delimited by their trailing citizenship marker, e.g.
|
||||||
|
'TFT (EST), nqmm (EST), sn1rk (EST)' -> ['TFT', 'nqmm', 'sn1rk']
|
||||||
|
Splitting on the marker (not on commas) keeps nicknames that themselves
|
||||||
|
contain commas or semicolons intact. Falls back to comma-splitting when a
|
||||||
|
cell carries no citizenship markers at all.
|
||||||
|
"""
|
||||||
|
cell = str(cell).strip()
|
||||||
|
if not cell:
|
||||||
|
return []
|
||||||
|
names: list[str] = []
|
||||||
|
last = 0
|
||||||
|
matched = False
|
||||||
|
for m in _CITIZENSHIP_RE.finditer(cell):
|
||||||
|
matched = True
|
||||||
|
chunk = cell[last:m.start()].strip().strip(",;").strip()
|
||||||
|
if chunk:
|
||||||
|
names.append(chunk)
|
||||||
|
last = m.end()
|
||||||
|
if not matched:
|
||||||
|
return [p.strip() for p in cell.split(",") if p.strip()]
|
||||||
|
tail = cell[last:].strip().strip(",;").strip() # stray name after last marker
|
||||||
|
if tail:
|
||||||
|
names.append(tail)
|
||||||
|
return names
|
||||||
|
|
||||||
|
|
||||||
|
def _find_col(row: list, matches) -> int | None:
|
||||||
|
for idx, cell in enumerate(row):
|
||||||
|
if matches(str(cell)):
|
||||||
|
return idx
|
||||||
|
return None
|
||||||
|
|
||||||
|
|
||||||
|
def _cell(row: list, idx: int) -> str:
|
||||||
|
return str(row[idx]) if 0 <= idx < len(row) else ""
|
||||||
|
|
||||||
|
|
||||||
|
def _detect_game(row: list) -> str | None:
|
||||||
|
"""Classify a row as a CS2 / LoL section title, or None if it's neither."""
|
||||||
|
text = " ".join(str(c) for c in row).lower()
|
||||||
|
for game, keys in _GAME_KEYWORDS:
|
||||||
|
if any(k in text for k in keys):
|
||||||
|
return game
|
||||||
|
return None
|
||||||
|
|
||||||
|
|
||||||
|
def _scan_sections(rows: list[list]):
|
||||||
|
"""Yield ``(team, players, game)`` for every team row across the sheet.
|
||||||
|
|
||||||
|
Scans for every header row that has both a 'Team Name' and a 'Lineup...'
|
||||||
|
column, then reads the rows beneath it (using that section's own column
|
||||||
|
positions) until the team-name column goes blank or a new header appears.
|
||||||
|
Handles multiple stacked sections with differing layouts in one tab. The
|
||||||
|
most recent game section title seen (via :func:`_detect_game`) tags every
|
||||||
|
team in the block that follows.
|
||||||
|
"""
|
||||||
|
current_game: str | None = None
|
||||||
|
i, n = 0, len(rows)
|
||||||
|
while i < n:
|
||||||
|
name_col = _find_col(rows[i], lambda c: c.strip().lower() == _TEAM_NAME_HEADER)
|
||||||
|
lineup_col = _find_col(rows[i], lambda c: c.strip().lower().startswith(_LINEUP_HEADER_PREFIX))
|
||||||
|
if name_col is None or lineup_col is None:
|
||||||
|
game = _detect_game(rows[i]) # title / meta row - may name the game
|
||||||
|
if game:
|
||||||
|
current_game = game
|
||||||
|
i += 1
|
||||||
|
continue
|
||||||
|
i += 1 # move past the header into the data block
|
||||||
|
while i < n:
|
||||||
|
team = _cell(rows[i], name_col).strip()
|
||||||
|
if not team or team.lower() == _TEAM_NAME_HEADER:
|
||||||
|
break # blank team-name (or a new header) ends this section
|
||||||
|
players = parse_lineup(_cell(rows[i], lineup_col))
|
||||||
|
yield team, players, current_game
|
||||||
|
i += 1
|
||||||
|
|
||||||
|
|
||||||
|
def parse_team_rosters(rows: list[list]) -> dict[str, list[str]]:
|
||||||
|
"""Extract {team_name: [nickname, ...]} from a tab's raw rows."""
|
||||||
|
rosters: dict[str, list[str]] = {}
|
||||||
|
for team, players, _game in _scan_sections(rows):
|
||||||
|
if players:
|
||||||
|
rosters.setdefault(team, []).extend(players)
|
||||||
|
return rosters
|
||||||
|
|
||||||
|
|
||||||
|
def parse_team_games(rows: list[list]) -> dict[str, str]:
|
||||||
|
"""Extract {team_name: game_code} from a tab's raw rows (first game wins)."""
|
||||||
|
games: dict[str, str] = {}
|
||||||
|
for team, _players, game in _scan_sections(rows):
|
||||||
|
if game and team not in games:
|
||||||
|
games[team] = game
|
||||||
|
return games
|
||||||
|
|
||||||
|
|
||||||
|
def build_username_index(rosters: dict[str, list[str]]) -> dict[str, str]:
|
||||||
|
"""Invert {team: [usernames]} into {normalized username: team}.
|
||||||
|
|
||||||
|
If the same username appears on two teams the last one wins and a warning
|
||||||
|
is logged (a person is expected to be on exactly one team).
|
||||||
|
"""
|
||||||
|
index: dict[str, str] = {}
|
||||||
|
for team, players in rosters.items():
|
||||||
|
for player in players:
|
||||||
|
key = player.strip().lower()
|
||||||
|
if not key:
|
||||||
|
continue
|
||||||
|
if key in index and index[key] != team:
|
||||||
|
log.warning(
|
||||||
|
"Player %r appears on both %r and %r; using %r",
|
||||||
|
player, index[key], team, team,
|
||||||
|
)
|
||||||
|
index[key] = team
|
||||||
|
return index
|
||||||
|
|
||||||
|
|
||||||
|
def _refresh_teams_sync() -> dict[str, list[str]]:
|
||||||
|
global _team_roster, _team_by_username, _team_names, _team_game
|
||||||
|
creds = Credentials.from_service_account_file(config.GOOGLE_CREDS_PATH, scopes=SCOPES)
|
||||||
|
client = gspread.authorize(creds)
|
||||||
|
spreadsheet = client.open_by_key(config.TEAM_SHEET_ID)
|
||||||
|
|
||||||
|
rosters: dict[str, list[str]] = {}
|
||||||
|
games: dict[str, str] = {}
|
||||||
|
for ws in spreadsheet.worksheets():
|
||||||
|
vals = ws.get_all_values()
|
||||||
|
for team, players in parse_team_rosters(vals).items():
|
||||||
|
rosters.setdefault(team, []).extend(players)
|
||||||
|
for team, game in parse_team_games(vals).items():
|
||||||
|
games.setdefault(team, game)
|
||||||
|
|
||||||
|
_team_roster = rosters
|
||||||
|
_team_by_username = build_username_index(rosters)
|
||||||
|
_team_names = set(rosters)
|
||||||
|
_team_game = games
|
||||||
|
return rosters
|
||||||
|
|
||||||
|
|
||||||
|
async def refresh_teams() -> dict[str, list[str]]:
|
||||||
|
"""Reload the team registration sheet into the in-memory team caches.
|
||||||
|
|
||||||
|
No-op returning {} when TEAM_SHEET_ID is not configured, so the whole
|
||||||
|
feature can be left switched off without touching sync behaviour.
|
||||||
|
"""
|
||||||
|
if not config.TEAM_SHEET_ID:
|
||||||
|
return {}
|
||||||
|
return await asyncio.to_thread(_refresh_teams_sync)
|
||||||
|
|
||||||
|
|
||||||
|
def get_team_for_username(username: str) -> str | None:
|
||||||
|
"""Return the team a Discord username is registered on, or None."""
|
||||||
|
return _team_by_username.get(str(username).strip().lower())
|
||||||
|
|
||||||
|
|
||||||
|
def all_team_names() -> set[str]:
|
||||||
|
"""Every team name known from the registration sheet (the role universe)."""
|
||||||
|
return set(_team_names)
|
||||||
|
|
||||||
|
|
||||||
|
def get_game_for_team(team: str) -> str | None:
|
||||||
|
"""Return the game code ('CS2'/'LoL') a team is registered under, or None."""
|
||||||
|
return _team_game.get(team)
|
||||||
|
|
||||||
|
|
||||||
|
def get_team_rosters() -> dict[str, list[str]]:
|
||||||
|
"""Current {team: [usernames]} cache (mainly for diagnostics/tests)."""
|
||||||
|
return _team_roster
|
||||||
|
|||||||
@@ -3,6 +3,11 @@
|
|||||||
Here you'll find an overview of TipiBOT updates. Latest changes are at the top.
|
Here you'll find an overview of TipiBOT updates. Latest changes are at the top.
|
||||||
Format each version with a `## ` header (e.g. `## v0.1.0 — 2026-05-03`).
|
Format each version with a `## ` header (e.g. `## v0.1.0 — 2026-05-03`).
|
||||||
|
|
||||||
|
## v0.3.0 — 2026-08-19
|
||||||
|
|
||||||
|
- Added `/consumables` — a shop of repeatable, temporary boosts you can buy over and over again (unlike the permanent gear in `/shop`): **Energiajook XL** (1 hour of 2× earnings from `/work`, `/beg` and `/crime`), **XP jook** (1 hour of 2× EXP), and **Kohv** (instantly clears all your cooldowns). Run `/consumables` with no option to browse the menu and see which boosts are still ticking, or pick one to buy and activate it. Buying the same boost again extends its timer instead of wasting it.
|
||||||
|
- Fixed a broken icon on the "jailed" line in `/cooldowns`
|
||||||
|
|
||||||
## v0.2.0 — 2026-07-22
|
## v0.2.0 — 2026-07-22
|
||||||
|
|
||||||
- Added `/quests` — daily and weekly quests with a "claim rewards" button. Three daily quests refresh every day and two weekly quests refresh every week; every player gets their own personal set that rotates over time. Complete objectives like working, fishing, wagering, or pulling off crimes to earn TipiCOIN and EXP.
|
- Added `/quests` — daily and weekly quests with a "claim rewards" button. Three daily quests refresh every day and two weekly quests refresh every week; every player gets their own personal set that rotates over time. Complete objectives like working, fishing, wagering, or pulling off crimes to earn TipiCOIN and EXP.
|
||||||
|
|||||||
@@ -44,6 +44,7 @@ from .member import (
|
|||||||
BIRTHDAY_UI,
|
BIRTHDAY_UI,
|
||||||
BIRTHDAY_MONTHS,
|
BIRTHDAY_MONTHS,
|
||||||
CHECK_UI,
|
CHECK_UI,
|
||||||
|
TEAMSYNC_UI,
|
||||||
)
|
)
|
||||||
|
|
||||||
from .economy import (
|
from .economy import (
|
||||||
@@ -56,6 +57,8 @@ from .economy import (
|
|||||||
QUEST_DESCRIPTIONS,
|
QUEST_DESCRIPTIONS,
|
||||||
SHOP_UI,
|
SHOP_UI,
|
||||||
ITEM_DESCRIPTIONS,
|
ITEM_DESCRIPTIONS,
|
||||||
|
CONSUMABLES_UI,
|
||||||
|
CONSUMABLE_DESCRIPTIONS,
|
||||||
JAILED_UI,
|
JAILED_UI,
|
||||||
SHOP_BTN,
|
SHOP_BTN,
|
||||||
DAILY_UI,
|
DAILY_UI,
|
||||||
@@ -137,6 +140,7 @@ __all__ = [
|
|||||||
'BIRTHDAY_UI',
|
'BIRTHDAY_UI',
|
||||||
'BIRTHDAY_MONTHS',
|
'BIRTHDAY_MONTHS',
|
||||||
'CHECK_UI',
|
'CHECK_UI',
|
||||||
|
'TEAMSYNC_UI',
|
||||||
'WORK_JOBS',
|
'WORK_JOBS',
|
||||||
'BEG_LINES',
|
'BEG_LINES',
|
||||||
'BEG_JAIL_LINES',
|
'BEG_JAIL_LINES',
|
||||||
@@ -146,6 +150,8 @@ __all__ = [
|
|||||||
'QUEST_DESCRIPTIONS',
|
'QUEST_DESCRIPTIONS',
|
||||||
'SHOP_UI',
|
'SHOP_UI',
|
||||||
'ITEM_DESCRIPTIONS',
|
'ITEM_DESCRIPTIONS',
|
||||||
|
'CONSUMABLES_UI',
|
||||||
|
'CONSUMABLE_DESCRIPTIONS',
|
||||||
'JAILED_UI',
|
'JAILED_UI',
|
||||||
'SHOP_BTN',
|
'SHOP_BTN',
|
||||||
'DAILY_UI',
|
'DAILY_UI',
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ CMD: dict[str, str] = {
|
|||||||
"check": "Laadi andmed, täida ID'd ja sünkroniseeri kõik liikmed",
|
"check": "Laadi andmed, täida ID'd ja sünkroniseeri kõik liikmed",
|
||||||
"sync": "Sünkroniseeri käsklused Discordi serveriga",
|
"sync": "Sünkroniseeri käsklused Discordi serveriga",
|
||||||
"member": "Näita liikme andmeid tabelist",
|
"member": "Näita liikme andmeid tabelist",
|
||||||
|
"teamsync": "[Admin] Sünkroniseeri tiimirollid registreerimistabelist",
|
||||||
"restart": "Tee taaskäivitus botile",
|
"restart": "Tee taaskäivitus botile",
|
||||||
"shutdown": "Lülita bot välja (ilma taaskäivituseta)",
|
"shutdown": "Lülita bot välja (ilma taaskäivituseta)",
|
||||||
"pause": "Peata / jätka kõik käsklused (hooldusrežiim)",
|
"pause": "Peata / jätka kõik käsklused (hooldusrežiim)",
|
||||||
@@ -73,6 +74,7 @@ CMD: dict[str, str] = {
|
|||||||
"fishsell": "Müü kalu oma inventarist",
|
"fishsell": "Müü kalu oma inventarist",
|
||||||
"patchnotes": "Vaata TipiBOTi viimaseid muudatusi ja uuendusi",
|
"patchnotes": "Vaata TipiBOTi viimaseid muudatusi ja uuendusi",
|
||||||
"quests": "Vaata oma päeva- ja nädalaülesandeid ning nõua auhinnad",
|
"quests": "Vaata oma päeva- ja nädalaülesandeid ning nõua auhinnad",
|
||||||
|
"consumables": "Sirvi ja osta turgutusi (korduvostetavad boostid)",
|
||||||
}
|
}
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -80,6 +82,7 @@ CMD: dict[str, str] = {
|
|||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
OPT: dict[str, str] = {
|
OPT: dict[str, str] = {
|
||||||
|
"teamsync_reposition": "Paiguta ka olemasolevad tiimirollid nende mängu jaotise alla",
|
||||||
"admin_kasutaja": "Kasutaja",
|
"admin_kasutaja": "Kasutaja",
|
||||||
"admin_põhjus": "Põhjus (saadetakse kasutajale DM kaudu)",
|
"admin_põhjus": "Põhjus (saadetakse kasutajale DM kaudu)",
|
||||||
"admincoins_kogus": "Positiivne = anna, negatiivne = võta",
|
"admincoins_kogus": "Positiivne = anna, negatiivne = võta",
|
||||||
@@ -90,6 +93,7 @@ OPT: dict[str, str] = {
|
|||||||
"give_kasutaja": "Kellele annad?",
|
"give_kasutaja": "Kellele annad?",
|
||||||
"give_summa": "Kui palju annad? ('all' = kogu saldo)",
|
"give_summa": "Kui palju annad? ('all' = kogu saldo)",
|
||||||
"buy_ese": "Eseme nimi (vaata /shop)",
|
"buy_ese": "Eseme nimi (vaata /shop)",
|
||||||
|
"consumable_ese": "Turgutus, mida osta (tühjaks jättes näeb menüüd)",
|
||||||
"rps_panus": "Valikuline TipiCOINide panus ('all' = kogu saldo)",
|
"rps_panus": "Valikuline TipiCOINide panus ('all' = kogu saldo)",
|
||||||
"rps_vastane": "Väljakutse teisele mängijale (PvP)",
|
"rps_vastane": "Väljakutse teisele mängijale (PvP)",
|
||||||
"slots_panus": "Panus TipiCOINides ('all' = kogu saldo)",
|
"slots_panus": "Panus TipiCOINides ('all' = kogu saldo)",
|
||||||
|
|||||||
@@ -15,6 +15,8 @@ __all__ = [
|
|||||||
'QUEST_DESCRIPTIONS',
|
'QUEST_DESCRIPTIONS',
|
||||||
'SHOP_UI',
|
'SHOP_UI',
|
||||||
'ITEM_DESCRIPTIONS',
|
'ITEM_DESCRIPTIONS',
|
||||||
|
'CONSUMABLES_UI',
|
||||||
|
'CONSUMABLE_DESCRIPTIONS',
|
||||||
'JAILED_UI',
|
'JAILED_UI',
|
||||||
'SHOP_BTN',
|
'SHOP_BTN',
|
||||||
'DAILY_UI',
|
'DAILY_UI',
|
||||||
@@ -214,6 +216,30 @@ ITEM_DESCRIPTIONS: dict[str, str] = {
|
|||||||
"kalavork": "Suurem võrk = suuremad kalad. Kõigi kalade haruldus tõuseb ühe astme võrra.",
|
"kalavork": "Suurem võrk = suuremad kalad. Kõigi kalade haruldus tõuseb ühe astme võrra.",
|
||||||
"echolood": "Täpne ehholood näitab kala täpset asukohta. Haukamise aken 2s → 3s.",
|
"echolood": "Täpne ehholood näitab kala täpset asukohta. Haukamise aken 2s → 3s.",
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# Consumables (repeatable, expiring boosts - a recurring coin sink)
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
CONSUMABLE_DESCRIPTIONS: dict[str, str] = {
|
||||||
|
"energy_xl": "Topeltannus kofeiini. **1 tund**: /work, /beg ja /crime teenivad **2x** rohkem.",
|
||||||
|
"xp_potion": "Kahtlane roheline jook. **1 tund**: kõik EXP-allikad annavad **2x** rohkem.",
|
||||||
|
"kohv": "Kange kohv äratab su üles. Nullib kohe kõik ooteajad (work, beg, crime, rob, fish).",
|
||||||
|
}
|
||||||
|
|
||||||
|
CONSUMABLES_UI: dict[str, str] = {
|
||||||
|
"title": "☕ Turgutused",
|
||||||
|
"desc": "Ühekordsed, korduvostetavad boostid. Saldo: {bal} · Osta `/consumables <ese>`",
|
||||||
|
"active_header": "⏳ Aktiivsed boostid",
|
||||||
|
"active_none": "Ühtegi boosti pole aktiivne.",
|
||||||
|
"buff_line": "{name} - veel **{time}**",
|
||||||
|
"kind_earn": "⚡ 2x tulu",
|
||||||
|
"kind_exp": "✨ 2x EXP",
|
||||||
|
"bought_title": "{emoji} {name} ostetud!",
|
||||||
|
"bought_buff": "Boost on aktiivne **{time}**.\nUus saldo: {balance}",
|
||||||
|
"bought_extended": "Boosti pikendati - aktiivne veel **{time}**.\nUus saldo: {balance}",
|
||||||
|
"bought_instant": "☕ Kõik ooteajad nullitud!\nUus saldo: {balance}",
|
||||||
|
}
|
||||||
|
|
||||||
JAILED_UI: dict[str, str] = {
|
JAILED_UI: dict[str, str] = {
|
||||||
"title": "🔒 Praegu vanglas",
|
"title": "🔒 Praegu vanglas",
|
||||||
"empty": "Kõik on vabad! Vanglas pole kedagi.",
|
"empty": "Kõik on vabad! Vanglas pole kedagi.",
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ __all__ = [
|
|||||||
'BIRTHDAY_UI',
|
'BIRTHDAY_UI',
|
||||||
'BIRTHDAY_MONTHS',
|
'BIRTHDAY_MONTHS',
|
||||||
'CHECK_UI',
|
'CHECK_UI',
|
||||||
|
'TEAMSYNC_UI',
|
||||||
]
|
]
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -94,3 +95,25 @@ CHECK_UI: dict[str, str] = {
|
|||||||
"detail_changed": "🔧 **{name}**: {parts}",
|
"detail_changed": "🔧 **{name}**: {parts}",
|
||||||
"ids_filled": "\n🔑 Täideti **{count}** puuduvat kasutaja ID-d.",
|
"ids_filled": "\n🔑 Täideti **{count}** puuduvat kasutaja ID-d.",
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
# /teamsync UI strings (tournament team-role sync from the registration sheet)
|
||||||
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
TEAMSYNC_UI: dict[str, str] = {
|
||||||
|
"disabled": "⚠️ Tiimide sünkroonimine on välja lülitatud (TEAM_SHEET_ID puudub).",
|
||||||
|
"refresh_error": "⚠️ Registreerimistabeli laadimine ebaõnnestus: {error}",
|
||||||
|
"done": "**Tiimide sünkroonimine lõpetatud!**",
|
||||||
|
"scanned": "👥 Kontrollitud liikmeid: {count}",
|
||||||
|
"assigned": "✅ Tiimirolle antud: {count}",
|
||||||
|
"removed": "➖ Tiimirolle eemaldatud: {count}",
|
||||||
|
"created": "🆕 Loodud uusi tiimirolle: {roles}",
|
||||||
|
"errors": "⚠️ Vead: {count}",
|
||||||
|
"no_changes": "✨ Kõik tiimirollid olid juba korras.",
|
||||||
|
"changes_header": "**Muudatused:**",
|
||||||
|
"changes_more": "... ja {count} rohkem",
|
||||||
|
"reposition_header": "**Ümberpaigutus:**",
|
||||||
|
"repositioned": "📦 Ümber paigutatud rolle: {count}",
|
||||||
|
"reposition_none": "✨ Olemasolevad tiimirollid olid juba õiges sektsioonis.",
|
||||||
|
}
|
||||||
|
|||||||
102
tests/test_consumables.py
Normal file
102
tests/test_consumables.py
Normal file
@@ -0,0 +1,102 @@
|
|||||||
|
"""Tests for the consumables shop (repeatable, expiring coin sink)."""
|
||||||
|
|
||||||
|
from datetime import datetime, timedelta, timezone
|
||||||
|
|
||||||
|
from core import economy
|
||||||
|
|
||||||
|
from conftest import run
|
||||||
|
|
||||||
|
UID = 4242
|
||||||
|
|
||||||
|
|
||||||
|
def _fixed_now(monkeypatch, dt: datetime):
|
||||||
|
# _clock is the time seam shared by every economy submodule
|
||||||
|
monkeypatch.setattr(economy.store, "_clock", lambda: dt)
|
||||||
|
return dt
|
||||||
|
|
||||||
|
|
||||||
|
def _fund(fake_pb, amount: int) -> None:
|
||||||
|
run(economy.get_user(UID))
|
||||||
|
fake_pb.record_for(UID)["balance"] = amount
|
||||||
|
|
||||||
|
|
||||||
|
class TestBuy:
|
||||||
|
def test_buy_earn_buff_deducts_and_activates(self, fake_pb):
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
res = run(economy.do_buy_consumable(UID, "energy_xl"))
|
||||||
|
assert res["ok"] and not res["instant"]
|
||||||
|
assert res["balance"] == 500 # 1000 - 500 cost
|
||||||
|
user = run(economy.get_user(UID))
|
||||||
|
assert economy.earn_mult(user) == 2.0
|
||||||
|
assert economy.exp_buff_mult(user) == 1.0
|
||||||
|
|
||||||
|
def test_insufficient_funds_rejected(self, fake_pb):
|
||||||
|
_fund(fake_pb, 100)
|
||||||
|
res = run(economy.do_buy_consumable(UID, "energy_xl"))
|
||||||
|
assert not res["ok"] and res["reason"] == "insufficient"
|
||||||
|
assert res["need"] == 400
|
||||||
|
assert run(economy.get_user(UID))["balance"] == 100 # unchanged
|
||||||
|
|
||||||
|
def test_banned_rejected(self, fake_pb):
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
fake_pb.record_for(UID)["eco_banned"] = True
|
||||||
|
res = run(economy.do_buy_consumable(UID, "energy_xl"))
|
||||||
|
assert not res["ok"] and res["reason"] == "banned"
|
||||||
|
|
||||||
|
def test_unknown_consumable(self, fake_pb):
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
res = run(economy.do_buy_consumable(UID, "nope"))
|
||||||
|
assert not res["ok"] and res["reason"] == "not_found"
|
||||||
|
|
||||||
|
|
||||||
|
class TestBuffLifecycle:
|
||||||
|
def test_buff_expires(self, fake_pb, monkeypatch):
|
||||||
|
t0 = _fixed_now(monkeypatch, datetime(2026, 8, 19, 12, tzinfo=timezone.utc))
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
run(economy.do_buy_consumable(UID, "energy_xl"))
|
||||||
|
assert economy.earn_mult(run(economy.get_user(UID))) == 2.0
|
||||||
|
# 61 minutes later the 60-minute buff is gone
|
||||||
|
_fixed_now(monkeypatch, t0 + timedelta(minutes=61))
|
||||||
|
assert economy.earn_mult(run(economy.get_user(UID))) == 1.0
|
||||||
|
|
||||||
|
def test_rebuy_extends_duration(self, fake_pb, monkeypatch):
|
||||||
|
t0 = _fixed_now(monkeypatch, datetime(2026, 8, 19, 12, tzinfo=timezone.utc))
|
||||||
|
_fund(fake_pb, 2000)
|
||||||
|
run(economy.do_buy_consumable(UID, "energy_xl")) # expiry = t0 + 60m
|
||||||
|
_fixed_now(monkeypatch, t0 + timedelta(minutes=30))
|
||||||
|
res = run(economy.do_buy_consumable(UID, "energy_xl")) # extends, not resets
|
||||||
|
assert res["extended"] is True
|
||||||
|
# remaining should be ~90m (30m left + 60m added), not 60m
|
||||||
|
assert res["remaining"] > timedelta(minutes=85)
|
||||||
|
|
||||||
|
|
||||||
|
class TestEffects:
|
||||||
|
def test_earn_buff_doubles_work(self, fake_pb, monkeypatch):
|
||||||
|
import random
|
||||||
|
_fixed_now(monkeypatch, datetime(2026, 8, 19, 12, tzinfo=timezone.utc))
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
monkeypatch.setattr(random, "randint", lambda a, b: 50)
|
||||||
|
monkeypatch.setattr(random, "choice", lambda seq: seq[0])
|
||||||
|
monkeypatch.setattr(random, "random", lambda: 0.99) # no energiajook luck
|
||||||
|
base = run(economy.do_work(UID))["earned"]
|
||||||
|
fake_pb.record_for(UID)["last_work"] = None # clear cooldown
|
||||||
|
run(economy.do_buy_consumable(UID, "energy_xl"))
|
||||||
|
boosted = run(economy.do_work(UID))["earned"]
|
||||||
|
assert boosted == base * 2
|
||||||
|
|
||||||
|
def test_exp_buff_doubles_award(self, fake_pb):
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
run(economy.do_buy_consumable(UID, "xp_potion"))
|
||||||
|
res = run(economy.award_exp(UID, 10))
|
||||||
|
assert res["gained"] == 20 # 10 * 2x exp buff
|
||||||
|
|
||||||
|
def test_kohv_clears_cooldowns(self, fake_pb, monkeypatch):
|
||||||
|
t0 = _fixed_now(monkeypatch, datetime(2026, 8, 19, 12, tzinfo=timezone.utc))
|
||||||
|
_fund(fake_pb, 1000)
|
||||||
|
rec = fake_pb.record_for(UID)
|
||||||
|
rec["last_work"] = t0.isoformat() # on cooldown
|
||||||
|
res = run(economy.do_buy_consumable(UID, "kohv"))
|
||||||
|
assert res["ok"] and res["instant"]
|
||||||
|
user = run(economy.get_user(UID))
|
||||||
|
assert user["last_work"] is None # cooldown wiped -> /work is ready
|
||||||
|
assert economy.store._cooldown_remaining(user, "work") is None
|
||||||
318
tests/test_team_sync.py
Normal file
318
tests/test_team_sync.py
Normal file
@@ -0,0 +1,318 @@
|
|||||||
|
"""Tests for team-role sync from the tournament registration sheet.
|
||||||
|
|
||||||
|
Covers the risky parsing (turning a messy, multi-section, merged-cell sheet
|
||||||
|
into {team: [discord usernames]}) and the roster-independent add/remove/
|
||||||
|
auto-create behaviour of sync_team_role, using lightweight fakes for discord
|
||||||
|
+ the sheets cache.
|
||||||
|
"""
|
||||||
|
|
||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import sys
|
||||||
|
from pathlib import Path
|
||||||
|
|
||||||
|
sys.path.insert(0, str(Path(__file__).parent.parent))
|
||||||
|
|
||||||
|
import config # noqa: E402
|
||||||
|
from core import member_sync, sheets # noqa: E402
|
||||||
|
from tests.conftest import run # noqa: E402
|
||||||
|
|
||||||
|
|
||||||
|
# --- parse_lineup ----------------------------------------------------------
|
||||||
|
|
||||||
|
def test_parse_lineup_strips_citizenship_and_splits():
|
||||||
|
cell = "TFT (EST), nqmm (EST), sn1rk (EST), Kevka (EST), Kalatexx (EST)"
|
||||||
|
assert sheets.parse_lineup(cell) == ["TFT", "nqmm", "sn1rk", "Kevka", "Kalatexx"]
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_lineup_keeps_names_containing_commas_and_semicolons():
|
||||||
|
# A single player's descriptive name contains a ';' - must stay one name.
|
||||||
|
cell = "Onu Klaus ; vahepeal ka mõni teine tegelane (EST), Lurban (EST)"
|
||||||
|
assert sheets.parse_lineup(cell) == [
|
||||||
|
"Onu Klaus ; vahepeal ka mõni teine tegelane",
|
||||||
|
"Lurban",
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_lineup_handles_odd_usernames():
|
||||||
|
cell = "-acc +vac (EST), m (EST), M1X3RRRRRR (EST)"
|
||||||
|
assert sheets.parse_lineup(cell) == ["-acc +vac", "m", "M1X3RRRRRR"]
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_lineup_mixed_citizenship():
|
||||||
|
cell = "imp (LAT), milteg (EST), Freesies (EST)"
|
||||||
|
assert sheets.parse_lineup(cell) == ["imp", "milteg", "Freesies"]
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_lineup_empty():
|
||||||
|
assert sheets.parse_lineup("") == []
|
||||||
|
assert sheets.parse_lineup(" ") == []
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_lineup_fallback_without_citizenship():
|
||||||
|
assert sheets.parse_lineup("alice, bob") == ["alice", "bob"]
|
||||||
|
|
||||||
|
|
||||||
|
# --- parse_team_rosters (multi-section sheet) ------------------------------
|
||||||
|
|
||||||
|
# Mirrors the real sheet: merged title rows, a header row, team rows, a blank
|
||||||
|
# separator, then a SECOND section with a different column count.
|
||||||
|
SHEET_ROWS = [
|
||||||
|
["", "", "", "", "", "", ""],
|
||||||
|
["name", "members", "vrs ranking", "registration_date", "game", "", ""],
|
||||||
|
["[merged] TipiLAN 2026 CS2 Registration Log"] + [""] * 6,
|
||||||
|
["No", "Team Name", "Lineup (nickname, citizenship)", "VRS Ranking",
|
||||||
|
"Registration Timestamp", "Status", "Participation confirmed?"],
|
||||||
|
["1", "Piirivalvurid", "TFT (EST), nqmm (EST)", "N/A", "01.05.2026 15:07", "Confirmed", "Yes"],
|
||||||
|
["2", "GENESIS", "kapa (EST), neaQ (EST)", "N/A", "01.05.2026 15:24", "Confirmed", "Yes"],
|
||||||
|
["", "", "", "", "", "", ""],
|
||||||
|
["[merged] TipiLAN 2026 LoL Registration Log"] + [""] * 4,
|
||||||
|
["No", "Team Name", "Lineup (nickname, citizenship)",
|
||||||
|
"Registration Timestamp (dd.mm.yyyy hh:mm)", "Confirmation Status"],
|
||||||
|
["1", "Pushing 30s", "Onu Klaus (EST), Lurban (EST)", "01.05.2026 21:40", ""],
|
||||||
|
["", "", "", "", ""],
|
||||||
|
]
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_team_rosters_multiple_sections():
|
||||||
|
rosters = sheets.parse_team_rosters(SHEET_ROWS)
|
||||||
|
assert rosters == {
|
||||||
|
"Piirivalvurid": ["TFT", "nqmm"],
|
||||||
|
"GENESIS": ["kapa", "neaQ"],
|
||||||
|
"Pushing 30s": ["Onu Klaus", "Lurban"],
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_team_rosters_ignores_non_table_content():
|
||||||
|
# No header row anywhere -> nothing extracted, no crash.
|
||||||
|
assert sheets.parse_team_rosters([["just", "some", "prose"], ["more"]]) == {}
|
||||||
|
|
||||||
|
|
||||||
|
def test_parse_team_games_tags_each_team_with_its_section():
|
||||||
|
# Teams inherit the game of the stacked section they sit under.
|
||||||
|
assert sheets.parse_team_games(SHEET_ROWS) == {
|
||||||
|
"Piirivalvurid": "CS2",
|
||||||
|
"GENESIS": "CS2",
|
||||||
|
"Pushing 30s": "LoL",
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def test_build_username_index_is_case_insensitive():
|
||||||
|
index = sheets.build_username_index({"GENESIS": ["Kapa", "neaQ"]})
|
||||||
|
assert index == {"kapa": "GENESIS", "neaq": "GENESIS"}
|
||||||
|
|
||||||
|
|
||||||
|
# --- sync_team_role behaviour (roster-independent) -------------------------
|
||||||
|
|
||||||
|
class FakeRole:
|
||||||
|
def __init__(self, rid: int, name: str, position: int = 0):
|
||||||
|
self.id = rid
|
||||||
|
self.name = name
|
||||||
|
self.position = position
|
||||||
|
|
||||||
|
async def edit(self, position=None, reason=None):
|
||||||
|
if position is not None:
|
||||||
|
self.position = position
|
||||||
|
|
||||||
|
def __eq__(self, other):
|
||||||
|
return isinstance(other, FakeRole) and other.id == self.id
|
||||||
|
|
||||||
|
def __hash__(self):
|
||||||
|
return hash(self.id)
|
||||||
|
|
||||||
|
|
||||||
|
class FakeMember:
|
||||||
|
def __init__(self, uid: int, name: str, roles, bot: bool = False):
|
||||||
|
self.id = uid
|
||||||
|
self.name = name
|
||||||
|
self.display_name = name
|
||||||
|
self.bot = bot
|
||||||
|
self.roles = list(roles)
|
||||||
|
|
||||||
|
async def add_roles(self, *roles, reason=None):
|
||||||
|
self.roles.extend(roles)
|
||||||
|
|
||||||
|
async def remove_roles(self, *roles, reason=None):
|
||||||
|
self.roles = [r for r in self.roles if r not in roles]
|
||||||
|
|
||||||
|
|
||||||
|
class FakeGuild:
|
||||||
|
def __init__(self, roles, members=None):
|
||||||
|
self.roles = list(roles)
|
||||||
|
self.members = list(members or [])
|
||||||
|
self._next = 9000
|
||||||
|
self.created: list[str] = []
|
||||||
|
|
||||||
|
def get_role(self, rid):
|
||||||
|
return next((r for r in self.roles if r.id == rid), None)
|
||||||
|
|
||||||
|
async def create_role(self, name, reason=None):
|
||||||
|
self._next += 1
|
||||||
|
role = FakeRole(self._next, name)
|
||||||
|
self.roles.append(role)
|
||||||
|
self.created.append(name)
|
||||||
|
return role
|
||||||
|
|
||||||
|
|
||||||
|
def test_sync_creates_missing_team_role_and_removes_old_one(monkeypatch):
|
||||||
|
old_team = FakeRole(1, "OldTeam")
|
||||||
|
keeper = FakeRole(2, "Member") # not a team role - must be left alone
|
||||||
|
member = FakeMember(1, "tft", roles=[old_team, keeper])
|
||||||
|
guild = FakeGuild([old_team, keeper])
|
||||||
|
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username",
|
||||||
|
lambda n: "GENESIS" if n.lower() == "tft" else None)
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"GENESIS", "OldTeam"})
|
||||||
|
|
||||||
|
result = run(member_sync.sync_team_role(member, guild))
|
||||||
|
|
||||||
|
assert result.created == "GENESIS" # auto-created the missing role
|
||||||
|
assert "GENESIS" in guild.created
|
||||||
|
assert result.added == "GENESIS"
|
||||||
|
assert result.removed == ["OldTeam"] # left their previous team
|
||||||
|
role_names = {r.name for r in member.roles}
|
||||||
|
assert "GENESIS" in role_names
|
||||||
|
assert "OldTeam" not in role_names
|
||||||
|
assert "Member" in role_names # unrelated role untouched
|
||||||
|
|
||||||
|
|
||||||
|
def test_sync_uses_existing_team_role(monkeypatch):
|
||||||
|
genesis = FakeRole(3, "GENESIS")
|
||||||
|
member = FakeMember(1, "kapa", roles=[])
|
||||||
|
guild = FakeGuild([genesis])
|
||||||
|
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username", lambda n: "GENESIS")
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"GENESIS"})
|
||||||
|
|
||||||
|
result = run(member_sync.sync_team_role(member, guild))
|
||||||
|
|
||||||
|
assert guild.created == [] # did NOT create a duplicate
|
||||||
|
assert result.created is None
|
||||||
|
assert result.added == "GENESIS"
|
||||||
|
assert genesis in member.roles
|
||||||
|
|
||||||
|
|
||||||
|
def test_sync_strips_team_role_when_not_registered(monkeypatch):
|
||||||
|
old_team = FakeRole(1, "OldTeam")
|
||||||
|
member = FakeMember(1, "ghost", roles=[old_team])
|
||||||
|
guild = FakeGuild([old_team])
|
||||||
|
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username", lambda n: None)
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"OldTeam"})
|
||||||
|
|
||||||
|
result = run(member_sync.sync_team_role(member, guild))
|
||||||
|
|
||||||
|
assert result.removed == ["OldTeam"]
|
||||||
|
assert result.added is None
|
||||||
|
assert old_team not in member.roles
|
||||||
|
|
||||||
|
|
||||||
|
def test_sync_no_team_sheet_is_noop(monkeypatch):
|
||||||
|
keeper = FakeRole(2, "Member")
|
||||||
|
member = FakeMember(1, "someone", roles=[keeper])
|
||||||
|
guild = FakeGuild([keeper])
|
||||||
|
|
||||||
|
# Empty caches = feature switched off: no removals even of a stale team role.
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username", lambda n: None)
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: set())
|
||||||
|
|
||||||
|
result = run(member_sync.sync_team_role(member, guild))
|
||||||
|
|
||||||
|
assert result.removed == []
|
||||||
|
assert guild.created == []
|
||||||
|
assert keeper in member.roles
|
||||||
|
|
||||||
|
|
||||||
|
def test_sync_all_team_roles_aggregates_and_skips_bots(monkeypatch):
|
||||||
|
genesis = FakeRole(3, "GENESIS")
|
||||||
|
m1 = FakeMember(1, "kapa", roles=[]) # will get GENESIS
|
||||||
|
m2 = FakeMember(2, "nobody", roles=[]) # not registered, unchanged
|
||||||
|
bot_member = FakeMember(3, "botto", roles=[], bot=True) # skipped
|
||||||
|
guild = FakeGuild([genesis], members=[m1, m2, bot_member])
|
||||||
|
|
||||||
|
teams = {"kapa": "GENESIS"}
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username", lambda n: teams.get(n.lower()))
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"GENESIS"})
|
||||||
|
|
||||||
|
summary = run(member_sync.sync_all_team_roles(guild))
|
||||||
|
|
||||||
|
assert summary.scanned == 2 # bot excluded
|
||||||
|
assert summary.assigned == 1
|
||||||
|
assert summary.removed == 0
|
||||||
|
assert summary.changes == ["kapa: +GENESIS"]
|
||||||
|
|
||||||
|
|
||||||
|
def test_new_team_role_is_positioned_under_its_game_divider(monkeypatch):
|
||||||
|
divider = FakeRole(500, "===== COUNTER-STRIKE 2 2026 =====", position=10)
|
||||||
|
member = FakeMember(1, "tft", roles=[])
|
||||||
|
guild = FakeGuild([divider], members=[member])
|
||||||
|
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username", lambda n: "NEWTEAM")
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"NEWTEAM"})
|
||||||
|
monkeypatch.setattr(sheets, "get_game_for_team", lambda t: "CS2")
|
||||||
|
monkeypatch.setattr(config, "TEAM_DIVIDER_ROLE_IDS", {"CS2": 500})
|
||||||
|
|
||||||
|
result = run(member_sync.sync_team_role(member, guild))
|
||||||
|
|
||||||
|
assert result.created == "NEWTEAM"
|
||||||
|
new_role = next(r for r in guild.roles if r.name == "NEWTEAM")
|
||||||
|
assert new_role.position == 10 # slotted at the divider
|
||||||
|
|
||||||
|
|
||||||
|
def test_new_team_role_without_known_divider_is_left_in_place(monkeypatch):
|
||||||
|
member = FakeMember(1, "tft", roles=[])
|
||||||
|
guild = FakeGuild([], members=[member])
|
||||||
|
|
||||||
|
monkeypatch.setattr(sheets, "get_team_for_username", lambda n: "NEWTEAM")
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"NEWTEAM"})
|
||||||
|
monkeypatch.setattr(sheets, "get_game_for_team", lambda t: None) # game unknown
|
||||||
|
monkeypatch.setattr(config, "TEAM_DIVIDER_ROLE_IDS", {"CS2": 500})
|
||||||
|
|
||||||
|
result = run(member_sync.sync_team_role(member, guild))
|
||||||
|
|
||||||
|
assert result.created == "NEWTEAM" # still created, just not moved
|
||||||
|
new_role = next(r for r in guild.roles if r.name == "NEWTEAM")
|
||||||
|
assert new_role.position == 0 # default, untouched
|
||||||
|
|
||||||
|
|
||||||
|
# --- reposition_team_roles (opt-in cleanup of existing roles) ---------------
|
||||||
|
|
||||||
|
def test_reposition_moves_out_of_section_roles_and_skips_placed_ones(monkeypatch):
|
||||||
|
cs2_div = FakeRole(100, "CS2 divider", position=20)
|
||||||
|
lol_div = FakeRole(200, "LoL divider", position=10)
|
||||||
|
genesis = FakeRole(1, "GENESIS", position=2) # CS2 team stuck at bottom
|
||||||
|
pushing = FakeRole(2, "Pushing 30s", position=5) # LoL team already in band
|
||||||
|
unrelated = FakeRole(3, "Moderator", position=30) # not a team - ignored
|
||||||
|
guild = FakeGuild([cs2_div, lol_div, genesis, pushing, unrelated])
|
||||||
|
|
||||||
|
games = {"GENESIS": "CS2", "Pushing 30s": "LoL"}
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"GENESIS", "Pushing 30s"})
|
||||||
|
monkeypatch.setattr(sheets, "get_game_for_team", lambda t: games.get(t))
|
||||||
|
monkeypatch.setattr(config, "TEAM_DIVIDER_ROLE_IDS", {"CS2": 100, "LoL": 200})
|
||||||
|
|
||||||
|
repo = run(member_sync.reposition_team_roles(guild))
|
||||||
|
|
||||||
|
assert repo.scanned == 2 # only the two team roles
|
||||||
|
assert repo.moved == 1 # only GENESIS was out of place
|
||||||
|
assert repo.moves == ["GENESIS -> CS2"]
|
||||||
|
assert genesis.position == 20 # moved under the CS2 divider
|
||||||
|
assert pushing.position == 5 # already in its band, untouched
|
||||||
|
assert unrelated.position == 30 # non-team role never considered
|
||||||
|
|
||||||
|
|
||||||
|
def test_reposition_leaves_role_whose_team_is_not_in_sheet(monkeypatch):
|
||||||
|
cs2_div = FakeRole(100, "CS2 divider", position=20)
|
||||||
|
lol_div = FakeRole(200, "LoL divider", position=10)
|
||||||
|
ghost = FakeRole(1, "GhostTeam", position=2) # a team role, but gone from sheet
|
||||||
|
guild = FakeGuild([cs2_div, lol_div, ghost])
|
||||||
|
|
||||||
|
# Team no longer registered -> not in all_team_names, so never scanned/moved.
|
||||||
|
monkeypatch.setattr(sheets, "all_team_names", lambda: {"GENESIS"})
|
||||||
|
monkeypatch.setattr(sheets, "get_game_for_team", lambda t: None)
|
||||||
|
monkeypatch.setattr(config, "TEAM_DIVIDER_ROLE_IDS", {"CS2": 100, "LoL": 200})
|
||||||
|
|
||||||
|
repo = run(member_sync.reposition_team_roles(guild))
|
||||||
|
|
||||||
|
assert repo.scanned == 0
|
||||||
|
assert repo.moved == 0
|
||||||
|
assert ghost.position == 2 # left exactly where it was
|
||||||
Reference in New Issue
Block a user