feat(economy): add /lootbox mystery box (coin sink with random reward)

A pay-to-open box (1000 coins) with a weighted reward: coin tiers (usually a net
loss - the sink), a random 30-min earn/exp buff, or a rare jackpot. All rolling
lives in do_open_lootbox for testability; the command adds a short reveal.

- New core module lootbox.py; extracted consumables.grant_buff (reused by both
  consumables and lootbox) to avoid duplicating the buff-stacking logic.
- New lootboxes_opened stat; pending schema syncs as a number automatically.
- Added /consumables, /lootbox, /vanity to the help embed (the first two were
  previously missing from /help).

Tests cover charging, insufficient/banned, the coin and buff outcomes, the
net-vs-reward invariant, and that balance never goes negative.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013VbAVsrZuYesea99mPMmPT
This commit is contained in:
Rene Arumetsa
2026-09-04 02:44:46 +03:00
parent 8481003edf
commit b34c1e22da
9 changed files with 253 additions and 8 deletions

View File

@@ -1,5 +1,6 @@
from __future__ import annotations
import asyncio
from collections.abc import Callable
import discord
@@ -322,6 +323,46 @@ def register_economy_support_commands(
msg = S.VANITY_UI["equipped"].format(emoji=v["emoji"], title=v["title"])
await interaction.response.send_message(msg)
# -- /lootbox -----------------------------------------------------------
@tree.command(name="lootbox", description=S.CMD["lootbox"])
async def cmd_lootbox(interaction: discord.Interaction):
res = await economy.do_open_lootbox(interaction.user.id)
if not res["ok"]:
if res["reason"] == "db_error":
await reply_db_error(interaction)
elif res["reason"] == "banned":
await interaction.response.send_message(S.MSG_BANNED, ephemeral=True)
else:
await interaction.response.send_message(
S.ERR["broke_need"].format(need=coin(res["need"])), ephemeral=True
)
return
# Suspense: show the box opening, then reveal the reward.
await interaction.response.send_message(
embed=discord.Embed(
title=S.LOOTBOX_UI["title"], description=S.LOOTBOX_UI["opening"], color=0xF4C430
)
)
msg = await interaction.original_response()
await asyncio.sleep(1.2)
if res["buff_kind"]:
line = S.LOOTBOX_UI["buff_" + res["buff_kind"]].format(min=res["buff_min"])
foot = S.LOOTBOX_UI["foot_buff"].format(balance=coin(res["balance"]))
color = 0x5865F2
else:
line = S.LOOTBOX_UI[res["outcome"]].format(coins=coin(res["reward_coins"]))
if res["net"] >= 0:
foot = S.LOOTBOX_UI["foot_win"].format(net=coin(res["net"]), balance=coin(res["balance"]))
color = 0x57F287
else:
foot = S.LOOTBOX_UI["foot_loss"].format(net=coin(abs(res["net"])), balance=coin(res["balance"]))
color = 0xF4C430 if res["outcome"] != "coins_small" else 0xED4245
embed = discord.Embed(title=S.LOOTBOX_UI["title"], description=line, color=color)
embed.set_footer(text=foot)
await msg.edit(embed=embed)
class RemindersSelect(discord.ui.Select):
def __init__(self, user_id: int, current: list[str]):
self.user_id = user_id