Commit Graph

26 Commits

Author SHA1 Message Date
Rene Arumetsa
0ea5580e15 Refactor strings.py into modules 2026-08-19 19:12:48 +03:00
Rene Arumetsa
968356f925 Fix money-safety bugs in economy (heist, blackjack, bail)
Multi-agent audit of the money-moving economy modules surfaced three
confirmed correctness bugs. All three are fixed here with regression tests.

heist (core/economy/heist.py):
- `house = await get_user(house.HOUSE_ID)` shadowed the imported `house`
  module for the whole function, so `house.HOUSE_ID` raised UnboundLocalError
  on every successful heist (win payout was entirely dead) and on the
  fail-path compensation branch. Rename the local to `house_rec`.
- Un-shadowing exposed a latent mint: the pot was floored at 300 but the
  house was debited only min(total, balance), so a poor house paid out more
  than it lost. Cap the pot at the balance and debit exactly what is paid
  (house debit == sum of payouts). No mint, no leak.
- Add the missing `_is_jailed` import (do_heist_check referenced it unimported).

blackjack (commands/economy_games_commands.py):
- Button callbacks had no reentrancy guard; discord.py dispatches each click
  as its own task, so double-clicking Stand within the dealer-reveal window
  paid out twice (mint), and double-clicking Double/Split deducted the extra
  bet twice. Add a synchronous `_busy` guard (matching the existing RpsGame
  idiom) on all four callbacks plus a `_resolved` idempotency flag on
  settlement, so a game can only pay out once.

bail (core/economy/jail.py, commands/economy_extra_commands.py):
- do_bail only checked balance, never jail state; a double-click or a stale
  BailView from a re-run /jailbreak charged bail twice, destroying coins (bail
  is a pure sink). Make do_bail a no-op when the user is not jailed, and add a
  UI reentrancy guard + "already free" message.

Tests: 47 passed (4 new regression tests covering heist coin-conservation and
bail idempotency).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-10 18:31:46 +03:00
Rene Arumetsa
83a60cda55 Refator eco code. Split into modules 2026-07-27 00:49:34 +03:00
Rene Arumetsa
94fe57a596 Add startup scheme 2026-07-26 21:36:26 +03:00
Rene Arumetsa
5ba5642694 Added tests, fix README. 2026-07-26 20:32:13 +03:00
Rene Arumetsa
cb18d9b882 Added quests 2026-07-26 20:11:14 +03:00
Rene Arumetsa
6101a278e7 Admin check now a dict 2026-06-21 22:40:57 +03:00
Rene Arumetsa
1e9ec56761 Update tipidice emoij to be animated 2026-06-03 18:50:06 +03:00
Rene Arumetsa
a96488fe9e Added eco server emoij ID 2026-06-03 18:45:46 +03:00
Rene Arumetsa
25cf60d2e1 Fix conflict 2026-06-03 18:38:40 +03:00
Rene Arumetsa
3939c879c9 Refacor emoijs to use application emoijs 2026-06-03 18:34:29 +03:00
Rene Arumetsa
42f7bae681 Edit discord role rights 2026-06-01 22:19:12 +03:00
Rene Arumetsa
b0e23c1a17 Change admin command permissions 2026-06-01 22:11:44 +03:00
Rene Arumetsa
8d7ac504ca Change exp leveling system 2026-05-13 22:43:34 +03:00
Rene Arumetsa
15e3121d55 Fix birthday bug 2026-05-11 22:28:21 +03:00
Rene Arumetsa
0e617d87a2 Merge branch 'master' of ssh://git.lapikud.ee:202/renkar/tipibot 2026-05-04 20:18:31 +03:00
Rene Arumetsa
2c2621d24e Make exp gains less grindy 2026-05-04 17:48:55 +03:00
Rene Arumetsa
192888625e Refactor db error catch to one helper 2026-05-04 17:31:16 +03:00
Rene Arumetsa
6d344a47f4 Fix 403 auth error 2026-05-04 17:14:21 +03:00
Rene Arumetsa
07e7f5e0b2 More bug fixes 2026-05-03 15:11:32 +03:00
Rene Arumetsa
d65173fbe9 Some bug updates 2026-05-03 14:45:42 +03:00
Rene Arumetsa
173e2564f1 Add missing import 2026-05-01 10:52:48 +03:00
Rene Arumetsa
93f4d471dc Add db error in functions 2026-04-29 00:04:24 +03:00
Rene Arumetsa
de7cfce833 Lower pb token timeout 2026-04-29 00:00:18 +03:00
Rene Arumetsa
9ae26049c5 Fix fishing sell bug 2026-04-26 20:37:07 +03:00
Rene Arumetsa
77a3badd41 Feature: Clean up the codebase 2026-04-20 23:01:51 +03:00