feat/participant-divider-roles #6
12
.env.example
12
.env.example
@@ -10,10 +10,18 @@ DISCORD_TOKEN=
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SHEET_ID=your-google-sheet-id-here
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# Separate spreadsheet holding tournament team registrations (Team Name + lineup
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# of Discord usernames). Optional; drives /teamsync + hourly team-role sync on
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# the economy/community bot. Leave unset to disable team-role sync entirely.
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# of Discord usernames). Optional; a FALLBACK source for /teamsync + hourly
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# team-role sync on the economy/community bot. Leave unset to disable it.
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TEAM_SHEET_ID=
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# Fienta ticketing - PRIMARY source for team-role sync. The registration collects
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# each competitor's Discord username + team name per ticket, so matching is by
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# real Discord handle (not game nickname). Get an API token from the Fienta admin
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# (organizer settings) and the event's numeric ID from its dashboard URL. Leave
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# unset to use only the sheet.
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FIENTA_API_TOKEN=
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FIENTA_EVENT_ID=
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# Where each game's team roles get positioned in the role list. The key suffix
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# is matched against the section's title row in the sheet ("TipiLAN 2026 CS2
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# Registration Log") - every underscore-separated part must appear in it, so
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5
.gitignore
vendored
5
.gitignore
vendored
@@ -9,4 +9,7 @@ pocketbase.exe
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pocketbase
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pb_data/
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pb_migrations/
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logs/
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logs/
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fientalog
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fientatickets
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fientaorders
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25
bot.py
25
bot.py
@@ -21,7 +21,7 @@ import psutil
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import config
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import strings as S
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from core import economy, pb_client, sheets
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from core import economy, fienta, pb_client, sheets
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from core.admin import is_bot_admin
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from core.member_sync import SyncResult, sync_all_team_roles
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from commands.dev_member_commands import register_dev_member_commands
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@@ -339,31 +339,35 @@ async def before_birthday_daily():
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@tasks.loop(hours=1)
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async def team_sync_hourly():
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"""Reload the tournament registration sheet and re-apply team roles.
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"""Reload the tournament registration (Fienta + sheet) and re-apply team roles.
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Economy profile only (the tournament players live in the community guild).
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Runs the first iteration immediately on start, so this also covers the
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initial load at boot. No-op when TEAM_SHEET_ID is unset.
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initial load at boot. No-op when neither Fienta nor the team sheet is set.
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"""
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if IS_DEV_PROFILE or not config.TEAM_SHEET_ID:
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if IS_DEV_PROFILE or not (config.TEAM_SHEET_ID or config.FIENTA_API_TOKEN):
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return
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try:
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rosters = await sheets.refresh_teams()
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fienta_teams = await fienta.refresh_teams()
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except Exception as e:
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log.error("team_sync_hourly: failed to load team sheet: %s", e)
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log.error("team_sync_hourly: failed to load team data: %s", e)
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return
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if not rosters:
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if not rosters and not fienta_teams:
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return
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guild = bot.get_guild(config.GUILD_ID)
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if guild is None:
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log.warning("team_sync_hourly: guild %s not found", config.GUILD_ID)
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return
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summary = await sync_all_team_roles(guild, log)
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if summary.assigned or summary.removed or summary.created or summary.positioned or summary.errors:
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if (summary.assigned or summary.removed or summary.created or summary.positioned
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or summary.divider_assigned or summary.divider_removed or summary.errors):
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log.info(
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"team_sync_hourly: assigned=%d, removed=%d, created=%d, positioned=%d, errors=%d",
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"team_sync_hourly: assigned=%d, removed=%d, created=%d, positioned=%d, "
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"divider_assigned=%d, divider_removed=%d, errors=%d",
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summary.assigned, summary.removed, len(summary.created),
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summary.positioned, len(summary.errors),
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summary.positioned, summary.divider_assigned, summary.divider_removed,
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len(summary.errors),
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)
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for err in summary.errors:
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log.warning("team_sync_hourly: %s", err)
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@@ -472,7 +476,8 @@ async def on_ready():
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log.info("Birthday daily task started (fires 09:00 Tallinn time)")
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# Start hourly tournament team-role sync (economy/community guild)
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if not IS_DEV_PROFILE and config.TEAM_SHEET_ID and not team_sync_hourly.is_running():
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if (not IS_DEV_PROFILE and (config.TEAM_SHEET_ID or config.FIENTA_API_TOKEN)
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and not team_sync_hourly.is_running()):
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team_sync_hourly.start()
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log.info("Team-role sync task started (hourly, from the registration sheet)")
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@@ -14,7 +14,7 @@ import logging
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import discord
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from discord import app_commands
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from core import sheets
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from core import fienta, sheets
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from core.admin import bot_admin_check
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from core.member_sync import sync_all_team_roles
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import strings as S
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@@ -38,12 +38,13 @@ def register_economy_team_commands(
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try:
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rosters = await sheets.refresh_teams()
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fienta_teams = await fienta.refresh_teams()
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except Exception as e:
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await interaction.followup.send(
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S.TEAMSYNC_UI["refresh_error"].format(error=e), ephemeral=True
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)
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return
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if not rosters:
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if not rosters and not fienta_teams:
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await interaction.followup.send(S.TEAMSYNC_UI["disabled"], ephemeral=True)
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return
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@@ -28,6 +28,13 @@ SHEET_ID = os.getenv("SHEET_ID")
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TEAM_SHEET_ID = os.getenv("TEAM_SHEET_ID")
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GOOGLE_CREDS_PATH = os.getenv("GOOGLE_CREDS_PATH", "credentials.json")
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# Fienta ticketing: the registration collects each competitor's Discord username
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# (+ sometimes Discord user ID) and team name per ticket, giving a reliable
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# Discord-identity -> team mapping the nickname-only sheet cannot. Primary source
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# for team-role sync; the sheet stays as a fallback. Unset -> Fienta is skipped.
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FIENTA_API_TOKEN = os.getenv("FIENTA_API_TOKEN", "")
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FIENTA_EVENT_ID = os.getenv("FIENTA_EVENT_ID", "")
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_LEGACY_GUILD_ID = _env_int("GUILD_ID", 0)
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GUILD_ID_DEV = _env_int("GUILD_ID_DEV", _LEGACY_GUILD_ID)
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GUILD_ID_ECONOMY = _env_int("GUILD_ID_ECONOMY", _LEGACY_GUILD_ID)
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190
core/fienta.py
Normal file
190
core/fienta.py
Normal file
@@ -0,0 +1,190 @@
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"""Fienta ticketing integration - authoritative Discord -> team mapping.
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The tournament registration on Fienta collects, per competitor ticket, the
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player's Discord username (and sometimes Discord user ID), their team name
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(order-level, echoed onto each attendee), and the ticket type (which names the
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game). That gives a reliable Discord-identity -> team mapping the nickname-only
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registration sheet cannot, so this is the PRIMARY source for team-role sync,
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with :mod:`core.sheets` kept as a fallback.
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Enabled by ``FIENTA_API_TOKEN`` + ``FIENTA_EVENT_ID``; when either is unset all
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caches stay empty and every getter is a no-op, so team sync silently falls back
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to the sheet. Only real team members get roles - competitor, coach/manager and
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substitute tickets are included; visitors, supporters, LAN-access, early-bird
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and waiting-list tickets are excluded.
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"""
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from __future__ import annotations
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import logging
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import aiohttp
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import config
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log = logging.getLogger(__name__)
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_API_BASE = "https://fienta.com/api/v1"
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_PAGE_SIZE = 1000 # Fienta's max per page; one page covers a whole tournament
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# Ticket-type titles that represent an actual team member who should get a role.
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_INCLUDED_KEYWORDS = ("competitor", "coach", "manager", "substitute")
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# ...unless the title also matches one of these (visitors etc. are never players).
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_EXCLUDED_KEYWORDS = (
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"visitor", "supporter", "lan area", "early bird", "waiting list", "waitlist",
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)
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# Attendee custom-field keys. Fienta appends the field id to the machine name;
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# these come from GET /events/{id}/custom-fields for event 176532.
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_F_DISCORD_USERNAME = "discord_username_134871"
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_F_DISCORD_USERID = "discord_user_id_135840"
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_F_TEAM_NAME = "team_name_134821"
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_GAME_KEYWORDS: list[tuple[str, tuple[str, ...]]] = [
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("CS2", ("counter-strike", "counter strike", "cs2", "csgo", "cs:go")),
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("LoL", ("league of legends", "league", "lol")),
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]
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# Caches, rebuilt by refresh_teams()/parse_tickets().
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_by_username: dict[str, str] = {} # discord username (lower) -> team name
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_by_userid: dict[str, str] = {} # discord user id (str) -> team name
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_team_game: dict[str, str] = {} # team name -> "CS2" / "LoL"
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_team_names: set[str] = set()
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def _norm_username(name: str) -> str:
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"""Normalise a Discord username for matching: lowercased, no leading @."""
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return name.strip().lower().lstrip("@")
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def _detect_game(ticket_type_title: str) -> str | None:
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"""Return the game code for a ticket-type title, or None if unrecognised."""
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title = ticket_type_title.lower()
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for game, keywords in _GAME_KEYWORDS:
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if any(k in title for k in keywords):
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return game
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return None
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def _is_included(ticket_type_title: str) -> bool:
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"""True when this ticket type is an actual team member (not a visitor etc.)."""
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title = ticket_type_title.lower()
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if any(k in title for k in _EXCLUDED_KEYWORDS):
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return False
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return any(k in title for k in _INCLUDED_KEYWORDS)
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def _game_divider_ids() -> dict[str, int]:
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"""Map game code -> divider role id, derived from ``config.TEAM_DIVIDERS``.
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Reuses the same ``TEAM_DIVIDER_<SUFFIX>`` role IDs the sheet path uses: a
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suffix like ``cs2_2026`` contributes its id to game ``CS2``.
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"""
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out: dict[str, int] = {}
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for suffix, rid in config.TEAM_DIVIDERS.items():
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parts = suffix.split("_")
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if any(p in ("cs2", "cs", "csgo") for p in parts):
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out.setdefault("CS2", rid)
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if any(p in ("lol", "league") for p in parts):
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out.setdefault("LoL", rid)
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return out
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def parse_tickets(tickets: list[dict]) -> None:
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"""Rebuild the caches from a list of Fienta ticket objects.
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Pure/synchronous so it can be unit-tested without hitting the API.
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"""
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global _by_username, _by_userid, _team_game, _team_names
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by_username: dict[str, str] = {}
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by_userid: dict[str, str] = {}
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team_game: dict[str, str] = {}
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for ticket in tickets:
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rows = ticket.get("rows") or []
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if not rows:
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continue
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row = rows[0]
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title = (row.get("ticket_type") or {}).get("title", "")
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if not _is_included(title):
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continue
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attendee = row.get("attendee") or {}
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team = (attendee.get(_F_TEAM_NAME) or "").strip()
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if not team:
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continue
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game = _detect_game(title)
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# Keep the first non-None game seen for a team (all its tickets agree).
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team_game[team] = game or team_game.get(team)
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uname = _norm_username(attendee.get(_F_DISCORD_USERNAME) or "")
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uid = (attendee.get(_F_DISCORD_USERID) or "").strip()
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if uname:
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by_username[uname] = team
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if uid.isdigit():
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by_userid[uid] = team
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_by_username = by_username
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_by_userid = by_userid
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_team_game = team_game
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_team_names = set(team_game)
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async def refresh_teams() -> set[str]:
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"""Fetch competitor tickets from Fienta and rebuild the caches.
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No-op returning an empty set when ``FIENTA_API_TOKEN`` / ``FIENTA_EVENT_ID``
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are unset, so the caller transparently falls back to the sheet.
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"""
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if not config.FIENTA_API_TOKEN or not config.FIENTA_EVENT_ID:
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parse_tickets([])
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return set()
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url = f"{_API_BASE}/events/{config.FIENTA_EVENT_ID}/tickets"
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headers = {"Authorization": f"Bearer {config.FIENTA_API_TOKEN}"}
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tickets: list[dict] = []
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async with aiohttp.ClientSession() as session:
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page = 1
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while True:
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params = {"attendees": "true", "per_page": str(_PAGE_SIZE), "page": str(page)}
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async with session.get(url, headers=headers, params=params) as resp:
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resp.raise_for_status()
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data = await resp.json()
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batch = data.get("tickets") or []
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tickets.extend(batch)
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if len(batch) < _PAGE_SIZE:
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break
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page += 1
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parse_tickets(tickets)
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log.info(
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"Fienta: %d tickets -> %d teams, %d discord usernames, %d discord ids",
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len(tickets), len(_team_names), len(_by_username), len(_by_userid),
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)
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return set(_team_names)
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def get_team_for_username(username: str) -> str | None:
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"""Team the given Discord username is registered on, or None."""
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return _by_username.get(_norm_username(username))
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def get_team_for_userid(user_id: int) -> str | None:
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"""Team the given Discord user ID is registered on, or None (IDs are sparse)."""
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return _by_userid.get(str(user_id))
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def all_team_names() -> set[str]:
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"""Every team name seen in the included Fienta tickets."""
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return set(_team_names)
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def get_team_game(team: str) -> str | None:
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"""Game code ("CS2"/"LoL") for a team, or None."""
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return _team_game.get(team)
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def get_team_dividers() -> dict[str, int]:
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"""{team name -> divider role id}, via each team's game and config dividers."""
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game_div = _game_divider_ids()
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return {
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team: game_div[game]
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for team, game in _team_game.items()
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if game and game in game_div
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}
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@@ -11,9 +11,32 @@ from zoneinfo import ZoneInfo
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import discord
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import config
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from . import sheets
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from . import fienta, sheets
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log = logging.getLogger(__name__)
|
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def resolve_team(member: discord.Member) -> str | None:
|
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"""Team a member is registered on: Fienta first (by ID, then username),
|
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then the sheet by username. Fienta is authoritative; the sheet is fallback."""
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return (
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fienta.get_team_for_userid(member.id)
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or fienta.get_team_for_username(member.name)
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or sheets.get_team_for_username(member.name)
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)
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|
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|
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def all_managed_team_names() -> set[str]:
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"""Union of every team name from Fienta and the sheet - the only role names
|
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team sync ever adds or removes."""
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return fienta.all_team_names() | sheets.all_team_names()
|
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|
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def team_dividers() -> dict[str, int]:
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"""{team -> divider role id} merged from both sources; Fienta wins on overlap."""
|
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merged = dict(sheets.get_team_dividers())
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merged.update(fienta.get_team_dividers())
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return merged
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_PLACEHOLDER = {"-", "x", "n/a", "none", "ei"}
|
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_TZ = ZoneInfo("Europe/Tallinn")
|
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|
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@@ -275,10 +298,10 @@ async def sync_team_role(
|
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"""
|
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result = TeamSyncResult()
|
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|
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team_name = sheets.get_team_for_username(member.name)
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all_teams = sheets.all_team_names()
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team_name = resolve_team(member)
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all_teams = all_managed_team_names()
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if not all_teams:
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return result # feature switched off (no team sheet loaded)
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return result # feature switched off (no Fienta token and no team sheet)
|
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|
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desired: discord.Role | None = None
|
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if team_name:
|
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@@ -319,7 +342,7 @@ async def sync_team_role(
|
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# configured divider role (switched game / dropped out). Matched by ID, so
|
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# only the roles named in config.TEAM_DIVIDERS are ever touched.
|
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divider_ids = set(config.TEAM_DIVIDERS.values())
|
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want_divider_id = sheets.get_team_dividers().get(team_name) if team_name else None
|
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want_divider_id = team_dividers().get(team_name) if team_name else None
|
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want_divider = guild.get_role(want_divider_id) if want_divider_id else None
|
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|
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if want_divider is not None and want_divider not in member.roles:
|
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@@ -405,8 +428,8 @@ async def apply_team_role_positions(
|
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downstream is name-based. Returns ``(roles_moved, errors)``; a no-op returns
|
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``(0, [])``.
|
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"""
|
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team_dividers = sheets.get_team_dividers() # {team: divider role ID}
|
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if not team_dividers:
|
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team_divider_ids = team_dividers() # {team: divider role ID}, both sources
|
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if not team_divider_ids:
|
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return 0, [] # no dividers configured, or nothing matched
|
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|
||||
errors: list[str] = []
|
||||
@@ -414,7 +437,7 @@ async def apply_team_role_positions(
|
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# that role's current name for the name-based positioning maths below.
|
||||
placements: dict[str, list[str]] = {}
|
||||
resolved: dict[int, discord.Role | None] = {}
|
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for team, divider_id in team_dividers.items():
|
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for team, divider_id in team_divider_ids.items():
|
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if divider_id not in resolved:
|
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resolved[divider_id] = guild.get_role(divider_id)
|
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if resolved[divider_id] is None:
|
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|
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101
tests/test_fienta.py
Normal file
101
tests/test_fienta.py
Normal file
@@ -0,0 +1,101 @@
|
||||
"""Tests for the Fienta ticket parsing that feeds team-role sync.
|
||||
|
||||
Covers the risky bit: turning raw Fienta ticket JSON into a reliable
|
||||
{discord identity -> team} + {team -> game} mapping, including which ticket
|
||||
types count as team members and how the game is detected.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
sys.path.insert(0, str(Path(__file__).parent.parent))
|
||||
|
||||
import config # noqa: E402
|
||||
from core import fienta # noqa: E402
|
||||
|
||||
|
||||
def _ticket(ttype: str, *, team="", discord="", discord_id="", nick=""):
|
||||
return {
|
||||
"order_id": 1,
|
||||
"rows": [{
|
||||
"ticket_type": {"title": ttype},
|
||||
"attendee": {
|
||||
fienta._F_TEAM_NAME: team,
|
||||
fienta._F_DISCORD_USERNAME: discord,
|
||||
fienta._F_DISCORD_USERID: discord_id,
|
||||
fienta._F_DISCORD_USERNAME.replace("discord", "x"): "",
|
||||
"nickname_134815": nick,
|
||||
},
|
||||
}],
|
||||
}
|
||||
|
||||
|
||||
CS2 = "Counter-Strike 2 Tournament - competitor ticket"
|
||||
LOL = "League of Legends Tournament - competitor ticket"
|
||||
|
||||
|
||||
def test_parse_maps_username_and_userid_to_team():
|
||||
fienta.parse_tickets([
|
||||
_ticket(CS2, team="KONE", discord="ar7enchik", discord_id="123"),
|
||||
])
|
||||
assert fienta.get_team_for_username("ar7enchik") == "KONE"
|
||||
assert fienta.get_team_for_username("AR7ENCHIK") == "KONE" # case-insensitive
|
||||
assert fienta.get_team_for_userid(123) == "KONE"
|
||||
assert fienta.get_team_game("KONE") == "CS2"
|
||||
|
||||
|
||||
def test_parse_detects_game_from_ticket_type():
|
||||
fienta.parse_tickets([
|
||||
_ticket(CS2, team="KONE", discord="a"),
|
||||
_ticket(LOL, team="Ööbik", discord="b"),
|
||||
])
|
||||
assert fienta.get_team_game("KONE") == "CS2"
|
||||
assert fienta.get_team_game("Ööbik") == "LoL"
|
||||
|
||||
|
||||
def test_parse_excludes_non_player_ticket_types():
|
||||
fienta.parse_tickets([
|
||||
_ticket("Visitor's Ticket", team="", discord=""),
|
||||
_ticket("Early Bird - visitor ticket", team="X", discord="ghost"),
|
||||
_ticket("Counter-Strike 2 Tournament Waiting List", team="WL", discord="waiter"),
|
||||
_ticket("LAN area - Access Ticket", team="", discord=""),
|
||||
_ticket(CS2, team="KONE", discord="real"),
|
||||
])
|
||||
assert fienta.all_team_names() == {"KONE"}
|
||||
assert fienta.get_team_for_username("ghost") is None
|
||||
assert fienta.get_team_for_username("waiter") is None
|
||||
assert fienta.get_team_for_username("real") == "KONE"
|
||||
|
||||
|
||||
def test_parse_includes_coach_and_substitute():
|
||||
fienta.parse_tickets([
|
||||
_ticket("Counter-Strike 2 Coach/Manager - competitor ticket", team="KONE", discord="coach"),
|
||||
_ticket("CS2 Substitute Player - competitor ticket", team="KONE", discord="sub"),
|
||||
])
|
||||
assert fienta.get_team_for_username("coach") == "KONE"
|
||||
assert fienta.get_team_for_username("sub") == "KONE"
|
||||
|
||||
|
||||
def test_parse_skips_tickets_without_team_or_discord():
|
||||
fienta.parse_tickets([
|
||||
_ticket(CS2, team="", discord="noteam"), # no team -> skipped
|
||||
_ticket(CS2, team="KONE", discord=""), # team but no discord -> team known, no user
|
||||
])
|
||||
assert fienta.get_team_for_username("noteam") is None
|
||||
assert "KONE" in fienta.all_team_names()
|
||||
|
||||
|
||||
def test_get_team_dividers_maps_via_game(monkeypatch):
|
||||
monkeypatch.setattr(config, "TEAM_DIVIDERS", {"cs2_2026": 100, "lol_2026": 200})
|
||||
fienta.parse_tickets([
|
||||
_ticket(CS2, team="KONE", discord="a"),
|
||||
_ticket(LOL, team="Ööbik", discord="b"),
|
||||
])
|
||||
assert fienta.get_team_dividers() == {"KONE": 100, "Ööbik": 200}
|
||||
|
||||
|
||||
def test_strips_leading_at_from_discord_username():
|
||||
fienta.parse_tickets([_ticket(CS2, team="KONE", discord="@handle")])
|
||||
assert fienta.get_team_for_username("handle") == "KONE"
|
||||
Reference in New Issue
Block a user