Files
tipibot/economy_prestige_commands.py
2026-04-04 21:06:43 +03:00

250 lines
12 KiB
Python

from __future__ import annotations
import asyncio
from collections.abc import Awaitable, Callable
import discord
from discord import app_commands
import economy
import strings as S
def register_prestige_commands(
tree: app_commands.CommandTree,
check_cmd_rate: Callable[[discord.Interaction], Awaitable[bool]],
ensure_level_role: Callable[[discord.Member, int], Awaitable[None]],
) -> None:
class PrestigeView(discord.ui.View):
def __init__(self, user_id: int, tab: str = "status"):
super().__init__(timeout=60)
self.user_id = user_id
self.tab = tab
async def _rebuild(self, data: dict):
self.clear_items()
pp = data.get("prestige_points", 0)
upgrades: dict = data.get("prestige_upgrades") or {}
exp = data.get("exp", 0)
level = economy.get_level(exp)
for tab_id, label in (("status", S.PRESTIGE_UI["btn_tab_status"]), ("shop", S.PRESTIGE_UI["btn_tab_shop"])):
btn = discord.ui.Button(
label=label,
style=discord.ButtonStyle.primary if tab_id == self.tab else discord.ButtonStyle.secondary,
disabled=(tab_id == self.tab),
row=0,
)
btn.callback = self._switch_tab(tab_id)
self.add_item(btn)
if self.tab == "status" and level >= economy.PRESTIGE_MIN_LEVEL:
confirm_btn = discord.ui.Button(
label=S.PRESTIGE_UI["btn_confirm"],
style=discord.ButtonStyle.danger,
row=1,
)
confirm_btn.callback = self._do_prestige()
cancel_btn = discord.ui.Button(
label=S.PRESTIGE_UI["btn_cancel"],
style=discord.ButtonStyle.secondary,
row=1,
)
cancel_btn.callback = self._do_cancel()
self.add_item(confirm_btn)
self.add_item(cancel_btn)
elif self.tab == "shop":
for uid, item in economy.PRESTIGE_SHOP.items():
cur_level = upgrades.get(uid, 0)
if cur_level >= item["max_level"]:
continue
cost = item["pp_cost"]
btn = discord.ui.Button(
label=S.PRESTIGE_UI["btn_buy_upgrade"].format(emoji=item["emoji"], name=S.PRESTIGE_SHOP_NAMES[uid], cost=cost),
style=discord.ButtonStyle.success if pp >= cost else discord.ButtonStyle.secondary,
disabled=(pp < cost),
row=1,
)
btn.callback = self._buy_upgrade(uid)
self.add_item(btn)
def _build_status_embed(self, data: dict) -> discord.Embed:
exp = data.get("exp", 0)
level = economy.get_level(exp)
pp = data.get("prestige_points", 0)
p_level = data.get("prestige_level", 0)
if level >= economy.PRESTIGE_MIN_LEVEL:
pp_preview = max(1, exp // 1000)
embed = discord.Embed(
title=S.TITLE["prestige_confirm"],
description=S.PRESTIGE_UI["confirm_desc"].format(level=level, exp=exp, pp=pp_preview),
color=0xF4C430,
)
else:
embed = discord.Embed(
title=S.TITLE["prestige_too_low"],
description=S.PRESTIGE_UI["too_low_desc"].format(level=level, required=economy.PRESTIGE_MIN_LEVEL),
color=0xED4245,
)
if p_level > 0:
embed.set_footer(text=S.PRESTIGE_UI["status_footer"].format(level=p_level, pp=pp))
return embed
def _build_shop_embed(self, data: dict) -> discord.Embed:
pp = data.get("prestige_points", 0)
upgrades: dict = data.get("prestige_upgrades") or {}
embed = discord.Embed(
title=S.TITLE["prestige_shop"],
description=S.PRESTIGE_UI["shop_desc"].format(pp=pp),
color=0xF4C430,
)
for uid, item in economy.PRESTIGE_SHOP.items():
cur_level = upgrades.get(uid, 0)
name = f"{item['emoji']} {S.PRESTIGE_SHOP_NAMES[uid]}"
cost_str = S.PRESTIGE_UI["shop_maxed"] if cur_level >= item["max_level"] else S.PRESTIGE_UI["shop_cost_fmt"].format(cost=item["pp_cost"])
level_str = S.PRESTIGE_UI["shop_level_fmt"].format(cur=cur_level, max=item["max_level"])
embed.add_field(name=f"{name} · {level_str} · {cost_str}", value=S.PRESTIGE_SHOP_DESCRIPTIONS[uid], inline=False)
return embed
def _switch_tab(self, tab_id: str):
async def _cb(interaction: discord.Interaction):
if interaction.user.id != self.user_id:
await interaction.response.send_message(S.ERR["not_your_menu"], ephemeral=True)
return
self.tab = tab_id
await interaction.response.defer()
data = await economy.get_user(self.user_id)
await self._rebuild(data)
embed = self._build_status_embed(data) if tab_id == "status" else self._build_shop_embed(data)
await interaction.edit_original_response(embed=embed, view=self)
return _cb
def _do_prestige(self):
async def _cb(interaction: discord.Interaction):
if interaction.user.id != self.user_id:
await interaction.response.send_message(S.ERR["not_your_game"], ephemeral=True)
return
await interaction.response.defer()
res = await economy.do_prestige(self.user_id)
self.clear_items()
if not res["ok"]:
embed = discord.Embed(
title=S.TITLE["prestige_too_low"],
description=S.PRESTIGE_UI["too_low_desc"].format(level=res.get("level", 0), required=res.get("required", 30)),
color=0xED4245,
)
else:
embed = discord.Embed(
title=S.TITLE["prestige_success"].format(level=res["prestige_level"]),
description=S.PRESTIGE_UI["success_desc"].format(pp=res["pp_earned"], level=res["prestige_level"], total_pp=res["prestige_points"]),
color=0xF4C430,
)
await interaction.edit_original_response(embed=embed, view=self)
if res.get("ok") and interaction.guild:
member = interaction.guild.get_member(self.user_id)
if member:
asyncio.create_task(ensure_level_role(member, 1))
return _cb
def _do_cancel(self):
async def _cb(interaction: discord.Interaction):
if interaction.user.id != self.user_id:
await interaction.response.send_message(S.ERR["not_your_game"], ephemeral=True)
return
self.clear_items()
await interaction.response.edit_message(view=self)
return _cb
def _buy_upgrade(self, upgrade_id: str):
async def _cb(interaction: discord.Interaction):
if interaction.user.id != self.user_id:
await interaction.response.send_message(S.ERR["not_your_menu"], ephemeral=True)
return
await interaction.response.defer()
res = await economy.do_prestige_buy(self.user_id, upgrade_id)
if not res["ok"]:
if res["reason"] == "insufficient_pp":
err = S.PRESTIGE_UI["buy_no_pp"].format(have=res["have"], need=res["need"])
elif res["reason"] == "maxed":
err = S.PRESTIGE_UI["buy_maxed"]
else:
err = S.ERR["generic_error"].format(error=res["reason"])
await interaction.followup.send(err, ephemeral=True)
return
data = await economy.get_user(self.user_id)
await self._rebuild(data)
embed = self._build_shop_embed(data)
item = economy.PRESTIGE_SHOP[res["upgrade_id"]]
name = f"{item['emoji']} {S.PRESTIGE_SHOP_NAMES[res['upgrade_id']]}"
embed.description = S.PRESTIGE_UI["buy_success_desc"].format(
name=name,
new_level=res["new_level"],
max_level=item["max_level"],
pp=res["pp_remaining"],
) + "\n\n" + (embed.description or "")
await interaction.edit_original_response(embed=embed, view=self)
return _cb
async def on_timeout(self):
self.clear_items()
@tree.command(name="prestige", description=S.CMD["prestige"])
@app_commands.guild_only()
async def cmd_prestige(interaction: discord.Interaction):
if await check_cmd_rate(interaction):
return
data = await economy.get_user(interaction.user.id)
if data.get("eco_banned"):
await interaction.response.send_message(S.MSG_BANNED, ephemeral=True)
return
view = PrestigeView(interaction.user.id)
await view._rebuild(data)
embed = view._build_status_embed(data)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
@tree.command(name="prestigeshop", description=S.CMD["prestigeshop"])
async def cmd_prestigeshop(interaction: discord.Interaction):
data = await economy.get_user(interaction.user.id)
view = PrestigeView(interaction.user.id, tab="shop")
await view._rebuild(data)
embed = view._build_shop_embed(data)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
@tree.command(name="prestigebuy", description=S.CMD["prestigebuy"])
@app_commands.describe(upgrade=S.OPT["prestigebuy_upgrade"])
async def cmd_prestigebuy(interaction: discord.Interaction, upgrade: str):
if await check_cmd_rate(interaction):
return
res = await economy.do_prestige_buy(interaction.user.id, upgrade.strip().lower())
if not res["ok"]:
if res["reason"] == "banned":
await interaction.response.send_message(S.MSG_BANNED, ephemeral=True)
elif res["reason"] == "not_found":
await interaction.response.send_message(S.PRESTIGE_UI["buy_not_found"], ephemeral=True)
elif res["reason"] == "maxed":
await interaction.response.send_message(S.PRESTIGE_UI["buy_maxed"], ephemeral=True)
elif res["reason"] == "insufficient_pp":
await interaction.response.send_message(
S.PRESTIGE_UI["buy_no_pp"].format(have=res["have"], need=res["need"]),
ephemeral=True,
)
return
item = economy.PRESTIGE_SHOP[res["upgrade_id"]]
name = f"{item['emoji']} {S.PRESTIGE_SHOP_NAMES[res['upgrade_id']]}"
embed = discord.Embed(
title=S.TITLE["prestige_buy_ok"],
description=S.PRESTIGE_UI["buy_success_desc"].format(
name=name,
new_level=res["new_level"],
max_level=res["max_level"],
pp=res["pp_remaining"],
),
color=0x57F287,
)
await interaction.response.send_message(embed=embed, ephemeral=True)